Barbarian
Base Class: Barbarian

At level 3 when you select this subclass, your dragon blood allows you to grow to Large size when you rage, and you are allotted a pool of four Soul Points to use in battle, those soul points allow you to use draconic actions like Rend, Fire Breath, and Multi Attack, using 1 soul point per draconic action. At a Large size, all damage dealt from an unarmed attack or natural weapon is increased to 1d10 plus your strength modifier if not already higher than that. 

At level six your heart burns with anticipation as you unleash a Blazing Aura any time you rage, surrounding yourself and your weapons in magical flames, granting you immunity to fire, and adding an additional 1d6 fire damage to any attack you make. As your blood boils during a rage you can sprout draconic wings from your back with a flight speed equal to your base walking speed. With such a powerful aura emanating from your presence, you gain the ability to use a draconic action to Frighten your enemies, forcing anyone who can see you within 30 ft to make a wisdom saving throw, or be terrified of your power. 

At level 10 you’ve become so in tune with your draconic powers you now have what is called Searing Presence, increasing the fire damage dealt by Blazing Aura from 1d6 to 1d8. Using the searing energy coming off of your skin, you can use a draconic action to erupt into a flaming sphere centered around yourself, dealing 4d6 fire damage to anything within 5 ft of you. Just as your blood continues to boil with the chaotic power of a red dragon, your soul continues to learn ancient draconic secrets hidden deep inside yourself; you can cast detect magic at will outside of battle without using any spell slots or soul points. Additionally, you may use draconic actions to cast command, scorching ray, and fireball, using charisma as the spellcasting ability for the spell save DC. Your pool of Soul Points also increases to 7.

At level 14 you unlock the final form of your true self; a Huge Red Dragon. Your size becomes Huge as you become the size of an Adult Red Dragon during your rage transformation. Due to your dragon form, you have a speed of 40, climbing speed of 40, and flying speed of 80. You gain 4d12 temporary hp for the duration of your rage, and unlock the Pounce and Tail Bludgeon Draconic Actions. Your Pool of soul points is also increased to a total of 10. Once per day you may now use the Legendary Resistance ability, tapping into an ancient red dragons power to change a failed saving throw into a success.

Level 3: Growth

Your Draconic Blood allows you to grow during your rage, allowing you to become Large sized if you are not already that size or bigger.

Level 3: Draconic Actions

Starting at level 3, you gain a pool of four soul points. You can spend these points on Draconic Actions during battle, you do not have to be in a rage to use draconic actions, and they do not require concentration. You regain 1 soul point after a short rest and all of them after a long rest.

at level 3 the draconic actions you know are rend, which imbues any weapon that does slashing damage with fire, dealing an extra 1d6 fire damage on top of slashing damage, you also get Multi attack and fire breath.

at level 6 you learn the Frighten action, forcing and enemies that can see you within 30 ft to make a wisdom saving throw.

at level 10 your pool of soul points increases to 7, and you learn 3 spells you can cast using soul points. The spells you learn are fireball, scorching ray, and command.

at level 14, your pool of soul points becomes 10, and when you use your rage to transform into a dragon, you learn the draconic actions Pounce, which requires using half your speed of movement before making a rend attack that does not expend a soul point, dealing 2d6 slashing damage and 1d6 fire damage with a range of 10 ft, and Tail Bludgeon, which deals 2d8 bludgeoning damage with a range of 15 ft

Level 6: Blazing Aura

At level 6 your draconic blood burns through your skin and you develop a Blazing Aura any time you rage. While this aura surrounds you, you deal an extra 1d6 fire damage to any attack you make. You are also immune to fire damage.  At level 10 this feature is replaced by Searing Presence, which grants immunity to both fire and the frightened condition, and raises the fire damage dealt from 1d6 to 1d8.

Level 6: Dragon Wings

As you grow closer to achieving your final draconic form, you can now sprout draconic wings from your back during a rage, giving you flying speed of 40.

Level 10: Detect Magic

Dragons are innately magical, and you can feel it in your blood, at level 10 you can now cast detect magic at will.

Level 10: Eruption

Three times per long rest, you are able to cause the flames under your skin to erupt into a flaming sphere centered around yourself, dealing 4d6 fire damage to any creature within 5 feet of you. You regain 1 use of this ability after a short rest. After level 14, if you are in your dragon form during a rage, the range of this action increases to 10 ft.

Level 14: Dragon Aspect

As you approach the limits of your draconic strength, you unlock the ability to turn into a Huge Red Dragon during your rage, growing to Huge size and taking on the appearance of an adult red dragon. With this form, you learn the pounce action that you can spend soul points on to make. Your fire breath also increases in size, and your flying speed become 80. You also have 4d12 temporary hp for the duration of your rage.

Level 14: Legendary Resistance

Starting at level 14, you gain 1 use of Legendary Resistance per day, which allows you to succeed a failed saving throw. 

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