Monk
Base Class: Monk

Black Flash

When you land a critical hit, you apply Black Flash to the attack. After a successful Black flash, Gain a +1 to any skill in which you have proficiency for the ten minutes. Each Black Flash you land during the ten minutes resets the timer and adds an additional +1, to a max of +10. 

Black Flash: When you land a critical hit, calculate the damage as normal. When you have finished your damage calculations, multiply the number by 2.5. This is your new damage total.

Flow State

Your mastery of cursed energy allows you to enter a heightened state of combat awareness, where strikes land with terrifying precision.

  • Your critical hit range increases by 1 (for example, from 20 to 19–20).

  • Once per turn, when you spend ki as part of a Cursed Technique, you may reroll one attack roll made during that attack and use the new result.

In addition, when you trigger Black Flash, you gain advantage on the next attack roll you make before the end of your next turn.

Cursed Technique

When taking the attack action on your turn, you may spend Ki points to use one of the abilities listed below.

When you take the Attack action on your turn, you may spend ki points to activate one of the following abilities. You may only use one Cursed Technique per attack.

  • Divergent Fist: When you make an attack, you may spend 1 ki point to channel delayed cursed energy into the strike. Instead of making additional attacks from Flurry of Blows, you add the damage those attacks would deal to this single attack. You must declare Divergent Fist before making the attack roll.
  • Focused Assault
    You may spend 2 ki points to gain a +2 bonus to the attack roll for the current attack.

  • Enraged Assault
    You may spend 2 ki points to expand your critical hit range by 1 (for example, from 20 to 19–20) for the current attack.
    If you score a critical hit using this feature, it does not trigger the passive effects of Black Flash.

Perfected Curse Technique

As a bonus action, you may spend 4 ki points to enter a state of perfect focus for 1 minute. While this state is active:

 

Your critical hit range increases by 2 (this stacks with previous increases).

 

When you score a critical hit, you may immediately make one additional unarmed strike as part of the same action (no ki required).

 

Black Flash damage multiplier increases from ×2.5 to ×3.

 

You may use your reaction to impose disadvantage on one attack targeting you that you can see.

 

Once you use this feature, you can’t use it again until you finish a long rest, unless you spend 6 ki points to activate it again.

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