Base Class: Monk
Warriors of the Monkey are nothing if not annoying. They specialize in defensive maneuvers and an egregious "fighting" style, leaving offense as a second thought to (almost)ensure their safety even in some of the most perilous scenarios.
Level 3: Dexterous Detours
You can use your focus to partake in actions specialized in evasion:
Dart. You can take the Dodge action as a Bonus Action. Alternatively, you can expend 1 Focus Point to take both the Dash and the Dodge actions as a Bonus Action.
Time To Defect From Danger. You can expend 2 Focus Points to take the Dash, Disengage, and Dodge actions as a Bonus Action.
Level 6: No Evil
You become immune to the following effects:
Blinded, Deafened, and Incapacitated(As long as you are not Unconscious).
Level 11: Heightened Heights
Your Dart, and Time To Defect From Danger gain the following benefits:
Dart. When you expend a Focus Point to use Dart, your Armor Class is increased by your Proficiency Bonus until the next time an attack roll succeeds against you.
Time To Defect From Danger. You can expend one more Focus Point to also take the Hide action.
Level 17: Monkey Movement
After unlocking the -key to being the best Monk- you can be, you figure out how to extend your body and weapons just slightly farther in range than what should be possible.
Your Unarmed Strikes and attacks made with Monk weapons gain 5 additional feet of Reach.
Your Walking Speed increases by 5 Feet.
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