Bard
Base Class: Bard

Whilst it is true how bards are people that use their voice to alter the world with magic, some have found that all magic truly requires is a soul. And an item that one loves truly and deeply, an essence of ones soul, can grow a soul of its own. These bards delight in their now magical game sets, typically items from their childhood. These perfect sets are a focus for magic, and change the world with their own voice. In truth these magical games might be bards of their own, but bards without minds. 

Level 3: Summon Set

You can, as a bonus action, summon a game set that you are proficient with. You can only have one summoned set at once, and you can use it as a spellcasting focus. 

Level 3: Special Set

Starting at 3rd level, you gain expertise with two gaming sets of your choice. 

You have intense skill with a gaming set of your choosing. This set must be one you have expertise with. You add your proficiency bonus an additional time to checks made with this set, and you gain advantage on all deception checks with this gaming set. Additionally, you gain a bonus for which gaming set you choose;

Bowls

You have intense skill with a gaming set of your choosing. This set must be one you have expertise with. You add your proficiency bonus an additional time to checks made with this set, and you gain advantage on all deception checks with this gaming set. Additionally, you gain a bonus for which gaming set you choose;

Dice Set. You can spend a bonus action to use two bardic inspiration die, so long as you carry a Dice Set on you.

Three-Dragon Ante Set. Whilst you hold a Three-Dragon Ante Set, you can gain a level of exhaustion to spend a bardic inspiration die when you have run out.

Quoits. While you hold Quoits, you can choose to gain advantage on a thrown attack a number of times equal to your proficiency bonus. You regain these charges on a long rest.

Playing Card Set. The first time you take damage in combat, you can deal an amount of force damage of bardic inspiration dice equal to the amount of allies within 10 ft, of you. This does not use any bardic inspiration dice, however you can only use it an amount of times equal to your proficiency bonus, all charges recovered after a long rest. You can only use this if you have a playing card set equipped.

Dragonchess Set. When you make a reaction to take an opportunity attack, you gain advantage and deal an extra amount of damage equal to your proficiency bonus if the attack lands.

Darts. While you hold Darts, you can choose to deal an extra damage equal to your proficiency bonus on a thrown attack a number of times equal to your proficiency bonus. You regain these charges on a long rest.

Bowls. You can use a reaction to expend a bardic inspiration die to add half the maximum roll of said dice minus two. These effects last for a turn of combat. These effects only work whilst you carry bowls.

Darts

You have intense skill with a gaming set of your choosing. This set must be one you have expertise with. You add your proficiency bonus an additional time to checks made with this set, and you gain advantage on all deception checks with this gaming set. Additionally, you gain a bonus for which gaming set you choose;

Dice Set. You can spend a bonus action to use two bardic inspiration die, so long as you carry a Dice Set on you.

Three-Dragon Ante Set. Whilst you hold a Three-Dragon Ante Set, you can gain a level of exhaustion to spend a bardic inspiration die when you have run out.

Quoits. While you hold Quoits, you can choose to gain advantage on a thrown attack a number of times equal to your proficiency bonus. You regain these charges on a long rest.

Playing Card Set. The first time you take damage in combat, you can deal an amount of force damage of bardic inspiration dice equal to the amount of allies within 10 ft, of you. This does not use any bardic inspiration dice, however you can only use it an amount of times equal to your proficiency bonus, all charges recovered after a long rest. You can only use this if you have a playing card set equipped.

Dragonchess Set. When you make a reaction to take an opportunity attack, you gain advantage and deal an extra amount of damage equal to your proficiency bonus if the attack lands.

Darts. While you hold Darts, you can choose to deal an extra damage equal to your proficiency bonus on a thrown attack a number of times equal to your proficiency bonus. You regain these charges on a long rest.

Bowls. You can use a reaction to expend a bardic inspiration die to add half the maximum roll of said dice minus two. These effects last for a turn of combat. These effects only work whilst you carry bowls.

Dice Set

You have intense skill with a gaming set of your choosing. This set must be one you have expertise with. You add your proficiency bonus an additional time to checks made with this set, and you gain advantage on all deception and acrobatics checks with this gaming set. Additionally, you gain a bonus for which gaming set you choose;

Dice Set. You can spend a bonus action to use two bardic inspiration die, so long as you carry a Dice Set on you.

Three-Dragon Ante Set. Whilst you hold a Three-Dragon Ante Set, you can gain a level of exhaustion to spend a bardic inspiration die when you have run out.

Quoits. While you hold Quoits, you can choose to gain advantage on a thrown attack a number of times equal to your proficiency bonus. You regain these charges on a long rest.

Playing Card Set. The first time you take damage in combat, you can deal an amount of force damage of bardic inspiration dice equal to the amount of allies within 10 ft, of you. This does not use any bardic inspiration dice, however you can only use it an amount of times equal to your proficiency bonus, all charges recovered after a long rest. You can only use this if you have a playing card set equipped.

Dragonchess Set. When you make a reaction to take an opportunity attack, you gain advantage and deal an extra amount of damage equal to your proficiency bonus if the attack lands.

Darts. While you hold Darts, you can choose to deal an extra damage equal to your proficiency bonus on a thrown attack a number of times equal to your proficiency bonus. You regain these charges on a long rest.

Bowls. You can use a reaction to expend a bardic inspiration die to add half the maximum roll of said dice minus two. These effects last for a turn of combat. These effects only work whilst you carry bowls.

Dragonchess Set

You have intense skill with a gaming set of your choosing. This set must be one you have expertise with. You add your proficiency bonus an additional time to checks made with this set, and you gain advantage on all deception checks with this gaming set. Additionally, you gain a bonus for which gaming set you choose;

Dice Set. You can spend a bonus action to use two bardic inspiration die, so long as you carry a Dice Set on you.

Three-Dragon Ante Set. Whilst you hold a Three-Dragon Ante Set, you can gain a level of exhaustion to spend a bardic inspiration die when you have run out.

Quoits. While you hold Quoits, you can choose to gain advantage on a thrown attack a number of times equal to your proficiency bonus. You regain these charges on a long rest.

Playing Card Set. The first time you take damage in combat, you can deal an amount of force damage of bardic inspiration dice equal to the amount of allies within 10 ft, of you. This does not use any bardic inspiration dice, however you can only use it an amount of times equal to your proficiency bonus, all charges recovered after a long rest. You can only use this if you have a playing card set equipped.

Dragonchess Set. When you make a reaction to take an opportunity attack, you gain advantage and deal an extra amount of damage equal to your proficiency bonus if the attack lands.

Darts. While you hold Darts, you can choose to deal an extra damage equal to your proficiency bonus on a thrown attack a number of times equal to your proficiency bonus. You regain these charges on a long rest.

Bowls. You can use a reaction to expend a bardic inspiration die to add half the maximum roll of said dice minus two. These effects last for a turn of combat. These effects only work whilst you carry bowls.

N/A

Placeholder.

Playing Card Set

You have intense skill with a gaming set of your choosing. This set must be one you have expertise with. You add your proficiency bonus an additional time to checks made with this set, and you gain advantage on all deception checks with this gaming set. Additionally, you gain a bonus for which gaming set you choose;

Dice Set. You can spend a bonus action to use two bardic inspiration die, so long as you carry a Dice Set on you.

Three-Dragon Ante Set. Whilst you hold a Three-Dragon Ante Set, you can gain a level of exhaustion to spend a bardic inspiration die when you have run out.

Quoits. While you hold Quoits, you can choose to gain advantage on a thrown attack a number of times equal to your proficiency bonus. You regain these charges on a long rest.

Playing Card Set. The first time you take damage in combat, you can deal an amount of force damage of bardic inspiration dice equal to the amount of allies within 10 ft, of you. This does not use any bardic inspiration dice, however you can only use it an amount of times equal to your proficiency bonus, all charges recovered after a long rest. You can only use this if you have a playing card set equipped.

Dragonchess Set. When you make a reaction to take an opportunity attack, you gain advantage and deal an extra amount of damage equal to your proficiency bonus if the attack lands.

Darts. While you hold Darts, you can choose to deal an extra damage equal to your proficiency bonus on a thrown attack a number of times equal to your proficiency bonus. You regain these charges on a long rest.

Bowls. You can use a reaction to expend a bardic inspiration die to add half the maximum roll of said dice minus two. These effects last for a turn of combat. These effects only work whilst you carry bowls.

Quoits

You have intense skill with a gaming set of your choosing. This set must be one you have expertise with. You add your proficiency bonus an additional time to checks made with this set, and you gain advantage on all deception checks with this gaming set. Additionally, you gain a bonus for which gaming set you choose;

Dice Set. You can spend a bonus action to use two bardic inspiration die, so long as you carry a Dice Set on you.

Three-Dragon Ante Set. Whilst you hold a Three-Dragon Ante Set, you can gain a level of exhaustion to spend a bardic inspiration die when you have run out.

Quoits. While you hold Quoits, you can choose to gain advantage on a thrown attack a number of times equal to your proficiency bonus. You regain these charges on a long rest.

Playing Card Set. The first time you take damage in combat, you can deal an amount of force damage of bardic inspiration dice equal to the amount of allies within 10 ft, of you. This does not use any bardic inspiration dice, however you can only use it an amount of times equal to your proficiency bonus, all charges recovered after a long rest. You can only use this if you have a playing card set equipped.

Dragonchess Set. When you make a reaction to take an opportunity attack, you gain advantage and deal an extra amount of damage equal to your proficiency bonus if the attack lands.

Darts. While you hold Darts, you can choose to deal an extra damage equal to your proficiency bonus on a thrown attack a number of times equal to your proficiency bonus. You regain these charges on a long rest.

Bowls. You can use a reaction to expend a bardic inspiration die to add half the maximum roll of said dice minus two. These effects last for a turn of combat. These effects only work whilst you carry bowls.

Three-Dragon Ante Set

You have intense skill with a gaming set of your choosing. This set must be one you have expertise with. You add your proficiency bonus an additional time to checks made with this set, and you gain advantage on all deception checks with this gaming set. Additionally, you gain a bonus for which gaming set you choose;

Dice Set. You can spend a bonus action to use two bardic inspiration die, so long as you carry a Dice Set on you.

Three-Dragon Ante Set. Whilst you hold a Three-Dragon Ante Set, you can gain a level of exhaustion to spend a bardic inspiration die when you have run out.

Quoits. While you hold Quoits, you can choose to gain advantage on a thrown attack a number of times equal to your proficiency bonus. You regain these charges on a long rest.

Playing Card Set. The first time you take damage in combat, you can deal an amount of force damage of bardic inspiration dice equal to the amount of allies within 10 ft, of you. This does not use any bardic inspiration dice, however you can only use it an amount of times equal to your proficiency bonus, all charges recovered after a long rest. You can only use this if you have a playing card set equipped.

Dragonchess Set. When you make a reaction to take an opportunity attack, you gain advantage and deal an extra amount of damage equal to your proficiency bonus if the attack lands.

Darts. While you hold Darts, you can choose to deal an extra damage equal to your proficiency bonus on a thrown attack a number of times equal to your proficiency bonus. You regain these charges on a long rest.

Bowls. You can use a reaction to expend a bardic inspiration die to add half the maximum roll of said dice minus two. These effects last for a turn of combat. These effects only work whilst you carry bowls.

Level 6: Arcane Playset

You can either throw your game set and land on a payout, draw a card at random, swap the bowls around, make a risky play, or roll a dice, landing on an arcane result. The results are the same either way. Choose a table to roll on, and roll a d4. You can do this an amount of times equal to your max bardic inspiration dice per long rest, and only during combat. This costs an action.

Damage
result Effect
1 Be burned for 10 rounds.
2 Deal 1d6 damage to any target.
3 Make a ranged attack roll. On a hit, deal two bardic inspiration dice in force damage to said opponent.
4 Cast any damaging spell you have.
Regain
result Effect
1 Burn two spell slots and one bardic inspiration dice.
2 Gain one bardic inspiration dice.
3 Gain two spell slots back.
4 Heal 4 hit dice.
Debuff
result Effect
1 Cast haste on the target.
2 Apply the poisoned to an opponent, on a failed spell save.
3 Apply the frightened condition to an opponent, on a failed spell save.
4 Apply one level of exhaustion to an opponent, on a failed spell save.

 

Buff
result Effect
1 Have the Poison debuff for five rounds.
2 Gain +1 AC for a round.
3 Gain advantage on your next skill check, or give this effect to an ally.
4 Gain advantage on your next roll, or give this effect to an ally.

Level 14: Pure Hidden Games

You can store up to two spell slots in your summoned game set, and can choose to make a deception check against an opponent with a CR or level equal to or less than your proficiency bonus. They must succeed a on a wisdom save against your check, or they are sent to a demiplane inside of the game set. Whilst inside, they cannot damage anything or be damaged. When they are inside, you can choose to play said game against them. If they lose, you can either choose to kill said creature, or make them answer five questions. They must answer them truthfully and in the way they interpret as least misleading. It uses a seventh level spell slot to attempt to trap them.

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