Base Class: Rogue
These are rogues who specialize in the use of gadgets to aid them in their exploits. They have a variety of tools witch they have at their disposal such as smoke, chemicals and pistons to increase their lethality and espionage.
Scrapper's Skills
You gain proficiency with tinker and smiths tools. You gain advantage on investigation checks when looking for scrap.
Chemical Strike
When you strike a creature with your sneak attack you can choose to change the damage type to poison or acid damage.
Tactical Gadgets
You can use your cunning action to make and deploy one of the following gadgets:
- Smoke Shroud- You release a cloud of smoke that heavily obscures a 10 foot cube within 5 feet of you. It dissipates after 1 round.
- Caltrop Launcher- You cover a 5 foot cube with caltrops. Any creature that enters the space takes a number of damage equal to half your rogue level rounded down.
- Shock-wire- You create a wire between two objects within 10 feet of each other and 30 feet of you. Any creature that goes over them must make a dex save (DC 8+PB+DEX) or take 3d6 lightning damage and become grappled. After it has been tripped it is destroyed.
Overclocked Movement
Your jump distance is tripled and as a reaction to taking damage you can blast yourself 10 feet back without opportunity attacks.
Big Scrap Bomb
You can spend 10 minuets and 30 golds worth of scrap to make a masterwork explosive. You can use an action to deploy it and can make 1 per long rest.
- It explodes in a 30 ft radius sphere and all creatures in it must make a dex save (DC 8+PB+DEX) or take 8d6 damage and be knocked prone. On a succsess they take half as much and are not knocked prone.
- It creates a cloud of dust that is in a 20 foot radius from the explosion
- You add half your sneak attack damage to the bombs damage.
- You can deploy it anywhere within 40 feet of you
Big Scrap Bomb
You can spend 10 minuets and 30 golds worth of scrap to make a masterwork explosive. You can use an action to deploy it and can make 1 per long rest.
- It explodes in a 30 ft radius sphere and all creatures in it must make a dex save (DC 8+PB+DEX) or take 8d6 damage and be knocked prone. On a succsess they take half as much and are not knocked prone.
- It creates a cloud of dust that is in a 20 foot radius from the explosion
- You add half your sneak attack damage to the bombs damage.
- You can deploy it anywhere within 40 feet of you
Living Machine
You can spend 3 hours and 200 gold to create a machine servant. It acts on your turn and when it strikes with advanatge it can add your half sneak attack damage and it has a +7 to its stealth rolls. (Use Clay Gladiator stats)
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