Base Class: Warlock
Your have made a pact to protect a priest of the nightingale. In return you are able to control blood, and use blood magic.
Hemophilia
Starting at 3rd level you are able to curse an enemy within 5 feet. Causing there wounds to bleed freely, when they get hit with a melee attack they suffer half the damage on there next turn as bleeding damage.you can use this ability a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long or short rest.
Maidens Blessing
You gain proficiency with a weapon of your patrons choice. (If you do not have a party member who is your patron talk to your DM about your weapon choice.)
The Maidens Sentinel
When you are within five feet of your patron anything that attackes them has disadvantage. You gain advantage on attack rolls aganist anything that triggers this ability until there following turn.
Potent Blood
Any spell that costs blood to cast is stronger. For example the level 1 spell Blood Lance takes 1d4 of your own hp to cause that much as extra damge, that damage will now be doubled so if you roll a 4 it is 8 points of extra damage. This only effects damage and will not increase the range of spoiled earth.
Siphon
Upon delivering the killing blow you can use a bonus action to drain the blood form there body to continue your onslaught.
You can heal for 1/4 your total life or regain a spell slot.
Comments