Base Class: Bard
Bards of the College of Propaganda are architects of belief who treat stories like spells. They rally allies with contagious inspiration and twist doubt into a weapon against their foes. Some serve a cause as morale-makers and unifiers, while others polish reputations for the powerful. Wherever they go, they learn one truth: control the narrative, and you control the room.
Level 3: Extra Proficiencies
Tool Proficiency. You gain tool proficiency with the Forgery Kit and Disguise Kit.
Learn Language. You know an additional language of your choice.
Level 3: Propaganda & Persuasion
You gain the following benefits.
Bandwagon. When you take a Bonus Action to give a creature a Bardic Inspiration die, the creature and a number of creatures within 30 ft of the target equal to your Charisma modifier (minimum of 1) that you choose gain temporary hit points equal to one roll of you Bardic Inspiration die plus your Charisma modifier (minimum of +1).
Strawman. When a player gains one of your Bardic Inspiration dice they also gain resistance against bludgeoning, piercing, and slashing damage dealt by weapon attacks for 1 minute or until they expend the Bardic Inspiration die whichever comes first.
Level 6: Divide and Rule
You always have the Suggestion spell prepared.
You can cast Suggestion without expending a spell slot, when you cast Suggestion using this feature you can target an additional creature and the duration is extended to 24 hours.
Once you use this feature, you can’t use it again until you finish a Long Rest. You can also restore your use of it by expending a level 3+ spell slot (no action required).
Level 14: Ad Hominem
As a reaction, when a creature within 60 feet of you who can see and hear you makes an attack against one of your allies, the attacker must succeed on a Charisma saving throw or you can choose a different target of the attack within the range of the original attack, the attacker uses the same attack roll for the new target.
You can use this feature a number of times equal to your Proficiency Bonus. You regain all expended uses when you finish a Long Rest.
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