Base Class: Druid
Circle of the Antidruids seek no need to protect nature, only to harness it's power for their own gain, even if that means to destroy the flora around them.
Level 3: Body of Thorns
At level 3, as a bonus action, you can expend a use of your Wild Shape to grow thorny vines around your body and fists for 1 minute, granting you the following benefits:
Toughness. Your AC equals 10 + your Strength and Wisdom modifiers.
Thorny Fists. Your Unarmed Strikes deal 1d6 plus your Strength Ability modifier Piercing damage.
The damage increases by 1d6 at level 10 (2d6).
Level 3: Create & Burn Flora
At level 3, as a Bonus Action, you command vines to grow in a 10 ft. Radius originating from a point within 60 ft. range that you can see, this area is now difficult terrain for everyone except you. The Vines last for 1 minute.
On this turn or later turns, you can use a Magic Action to ignite the vines. Any creature standing in the vines must make a Dexterity saving throw against your spell save DC, dealing 2d8 fire damage on a failed save and half as much on a succesfull one. After you ignite the vines, they disappear immediately.
You can only create new vines after igniting the existing one, you can use this feature a number of times equal to your Wisdom modifier.
The damage from igniting the vines increases to 4d8 at level 14.
Level 6: Extra Attack
At level 6, you gain the following benefits:
Extra Attack. You can attack twice instead of once whenever you take the Attack action on your turn.
In addition, you can replace the damage of one of the attacks with creating a long, vine-like whip with which you can pull an enemy within 30 feet of range closer by 15 ft.
Level 10: Tougher Body of Thorns
At level 10, while Body of Thorns is active, you gain the following benefits in addition to the others:
Blocking Vines. You gain resistance to piercing, slashing and bludgeoning damage and immunity to poison damage.
Sharp Body. At the end of your turn, all creatures within 5 ft. of you must make a Dexterity saving throw or take 2d6 piercing damage.
Level 14: Destroy Flora
At level 14, Create & Burn Flora gain the following upgrades:
Bigger Vines. The radius of the vines increases to 20 ft.
Poisonous Vines. Every creature in the vines gains the Poisoned Condition.
Previous Versions
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