Monk
Base Class: Monk

Warriors of Poison choose to consume poisons. controlling the poison in their systems, these monks debilitate their foes with various effects.

Level 3: Poisoner

You gain proficiency with the poisoners kit and resistance to poison damage and immunity to the poisoned condition.

Level 3: Venomous Strikes

Once per turn you can expend 1 Focus point to make a melee or ranged attack that deals poison damage equal to 2 Martial arts dice plus your wisdom.

Level 6: Debilitation

Choose 2 Debilitation effects, when you hit a target with Venomous Strikes you can spend 1 Focus Point to attempt to afflict the target with a debilitating poison. the target makes a Constitution saving throw. on a failed save, the target is poisoned for one minute with one of the chosen effects (Debilitation effects do not stack). At the end of the targets turn they make another saving throw to end the effects.

you gain one more option at levels 11 and 15.

Bane

while a target is affected by this poison they must subtract 1d4 from the attack roll or save.

Blinding

Targets inflicted with this poison get blinded for the duration.

Destruction

At the start of the targets turn they take 2d4 poison damage for the duration.

The damage increases to 3d6 at level 10.

The damage increases again to 4d8 at level 15.

Hallucinogenic

Targets affected with this poison are frightened.

Mute

(level 11)

Targets affected by this poison are silenced for the duration.

Paralysis

(Level 15 required)

Targets affected by this poison are paralyzed for the duration.

Petrification

(Level 15 required)

Targets affected by this poison are petrified for the duration.

Slow

(Level 11 required)

Targets inflicted with this poison are under the effect of the slow spell.

Level 6: Cleansing Touch

As a magic action you can spend 2 focus points to remove the poisoned condition from a target creature.

Level 11: Venomous Assault

You can use Venomous Strike without spending Focus Points and can use it multiple times per turn.

When you use Flurry of Blows, you can replace each of the Unarmed Strikes with a use of Venomous Strike.

In addition you can spend 1 Focus Point to replace one attack from flurry of blows with Cleansing touch.

You can do this a number of times equal to your wisdom modifier (minimum of once). You regain all uses when you finish a Long Rest.

Level 11: Potent Poisons

you bypass resistance and immunity to poison damage and the poisoned condition.

Level 17: Poison of Enervation

When you hit a creature with Venomous Strikes you can expend 4 Focus Points to attempt to give the target a level of Exhaustion. The target makes a Constitution saving throw, gaining 1 level of exhaustion on a failed save.

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