Base Class: Pugilist
🪓 Level 3 Feature
Blockborn Brawler
You have learned to treat the world itself as something to shape, break, and weaponize.
Structural Savant
You deal double damage to objects and structures.
When you hit an object with an Unarmed Strike, you can choose to maximize one damage die of that attack instead of rolling it.
Crafting Instinct
As a Bonus Action, you can expend 1 Moxie Point to quickly assemble a mundane item you can hold in one hand. The item must be one of the following:
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A Simple melee weapon
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A Shield
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A set of tools you are proficient with
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50 feet of rope
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A torch
The item lasts for 1 hour, until it is destroyed, or until you create another item with this feature.
The item vanishes early if it remains more than 60 feet away from you for 1 minute.
You can have only one item created by this feature at a time. Creating another causes the previous item to vanish.
Block Grip
When you use Heavy Hitter to Grapple a creature, that creature’s Speed becomes 0 until the start of your next turn.
⛏ Level 6 Feature
Combat Builder
You shape the battlefield as readily as you break it.
Block Placement
As an Action, you can expend 1 Moxie Point to create a 5-foot cube of compacted earth, wood, or stone in an unoccupied space on solid ground within 5 feet of you.
The cube:
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Has AC 12
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Has Hit Points equal to twice your Pugilist level
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Counts as difficult terrain
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Lasts for 1 minute
You can maintain a number of cubes equal to your Constitution modifier (minimum of 1). Creating a cube beyond this limit causes the oldest cube to crumble.
Momentum Miner
When you shove a creature into a solid surface you created with Block Placement, that creature takes additional bludgeoning damage equal to your Constitution modifier.
💎 Level 11 Feature
Diamond Body
Your durability borders on the mythical.
While you are wearing Light or no armor and not wielding a Shield, you gain resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks.
Respawn Instinct
When you use Bloodied But Unbowed, you can immediately move up to half your Speed without provoking Opportunity Attacks.
If you are Bloodied when you use Bloodied But Unbowed, you have Advantage on the next attack roll you make before the end of your next turn.
🧨 Level 17 Feature
Ender Survivor
You endure beyond all reasonable limits.
Creeper Shockwave
When you are hit by an attack, you can use your Reaction and expend 1 Moxie Point to emit a concussive shockwave.
Each creature within 5 feet of you must make a Constitution saving throw (DC = 8 + your Proficiency Bonus + your Strength modifier).
On a failed save, a creature:
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Takes damage equal to two rolls of your Fisticuffs die
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Is pushed 10 feet away from you
On a successful save, a creature takes half as much damage and isn’t pushed.
Bed Spawn
Once per Long Rest, when you would be reduced to 0 Hit Points but not killed outright, you can instead drop to 1 Hit Point and immediately use Dig Deep without expending its use.
Blockborn Brawler
You have learned to treat the world itself as something to shape, break, and weaponize.
- Carrying Capacity: Your capacity for carrying, pushing, dragging, and lifting is doubled, as if you were a Large creature.
Level 6: Combat Builder
Block Placement
As an Action, you can expend 1 Moxie Point to create a 5-foot cube of compacted earth, wood, or stone in an unoccupied space on solid ground within 5 feet of you.
The cube:
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Has AC 12
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Has Hit Points equal to twice your Pugilist level
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Counts as difficult terrain
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Lasts for 1 minute
You can maintain a number of cubes equal to your Constitution modifier (minimum of 1). Creating a cube beyond this limit causes the oldest cube to crumble.
Level 6: Momentum Miner
When you use the Grapple or Shove option of your Unarmed Strike, you count as being one size larger. Additionally, you don't have to spend extra movement to move a creature Grappled by you if the creature is your size or smaller. When you shove a creature into a solid surface you created with Block Placement, that creature takes additional bludgeoning damage equal to your Constitution modifier.
Level 17: Ender Survivor
Creeper Shockwave
When you are hit by an attack, you can use your Reaction and expend 1 Moxie Point to emit a concussive shockwave.
Each creature within 5 feet of you must make a Constitution saving throw (DC = 8 + your Proficiency Bonus + your Strength modifier).
On a failed save, a creature:
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Takes damage equal to two rolls of your Fisticuffs die
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Is pushed 10 feet away from you
On a successful save, a creature takes half as much damage and isn’t pushed.
Bed Spawn
Once per Long Rest, when you would be reduced to 0 Hit Points but not killed outright, you can instead drop to 1 Hit Point and immediately use Dig Deep without expending its use.
Level 11: Diamond Body
While you are wearing Light or no armor and not wielding a Shield, you gain resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks.
Respawn Instinct
When you use Bloodied But Unbowed, you can immediately move up to half your Speed without provoking Opportunity Attacks.
If you are Bloodied when you use Bloodied But Unbowed, you have Advantage on the next attack roll you make before the end of your next turn.
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