Monk
Base Class: Monk

Your strange connection to the shadow and ambient ash of the burning glimmer coal around you has granted you the ability to pull at the shadows to do your will. harnessing the power of Shadow you are at home in darkness, able to draw gloom around themselves to hide, leap from shadow to shadow, and take on a wraithlike form.

Level 3: Shadow Manipulation

Your affinity with the shadows has expanded to the point that you can manipulate and change them with your will. Using this ability you can replicate certain spell effects using your Focus Points. 

Shadowy Figments: You know the Minor Illusion & Control Flames spell. Wisdom is your spellcasting ability for it. They have the following adjustments

  • Your Minor Illusion spell is shaped with shadow and does not appear fully in focus or in color unless you are outside of direct sunlight. In addition you may use this spell as a bonus action.
  • Your Control Flames spell only grants you the ability to extinguish light in the area

 Shadow Spells: You may cast the following spells using Focus Points without providing material components

  • 1 Focus point: Darkness
    • You can see within the spell’s area when you cast it with this feature. While the spell persists, you can move its area of Darkness to a space within 60 feet of yourself at the start of each of your turns as a free action.
  • 2 Focus Points: Silence, Pass without Trace, Blur

 

Level 6: Shadow Step

While entirely within Dim Light or Darkness, you can use a Bonus Action to teleport up to 60 feet to an unoccupied space you can see that is also in Dim Light or Darkness. You then have Advantage on the next melee attack you make before the end of the current turn.

Level 11: Cloak of Shadows

By 11th level, you have learned to become one with the shadows. When you are in an area of dim light or darkness, you can use your Bonus Action to become invisible. You remain invisible until you make an attack, cast a spell, or are in an area of bright light.

Level 17: Form of Shadow and Ash

As a Magic action while entirely within Dim Light or Darkness, you can expend 3 Focus Points to shroud yourself with shadows for 1 minute, until you have the Incapacitated condition, or until you end your turn in Bright Light. While shrouded by these shadows, you gain the following benefits.

Invisibility. You have the Invisible condition.

Partially Incorporeal. You can move through occupied spaces as if they were Difficult Terrain. If you end your turn in such a space, you are shunted to the last unoccupied space you were in.

Shadow Flurry. You can use your Flurry of Blows without expending any Focus Points.

Warrior Of Ash & Shadow Image

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