Bard
Base Class: Bard

College of Bubbles weave magic into floating spheres of vibrating arcane energy. These bubbles drift through the air carrying suspended spells, waiting for the perfect moment to burst into a chorus of magic. To practitioners of this college, magic is not only a performance but a composition of timing and space, where each floating bubble represents a note waiting to complete the melody.

Level 3: Spell Bubble

You learn how to suspend your magic inside floating spheres of resonant energy. When you cast a bard spell of 1st level or higher with a casting time of 1 action, you may use your bonus action to place that spell into a Spell Bubble instead of resolving the spell immediately.  The spell cannot require concentration to be placed in a bubble.

The bubble has the following statistics: 

Size: Medium Construct 
AC: 2 
HP: 5 
Immunities: poison and psychic damage 

The bubble floats and ignores difficult terrain.

When the bubble is reduced to 0 HP, the stored spell immediately triggers. All creatures within 10 feet of the bubble must succeed on a Dexterity saving throw or succumb to the effects of the infused spell.

You can create a number of Spell Bubbles equal to your proficiency bonus, and you regain all uses after a short rest. 

On your turn you may use a bonus action to move one bubble up to half your movement speed.
On the turn you create the bubble, you may also move it up to half your movement speed.

 

Level 3: Bonus Proficiencies

You gain proficiency with three skills of your choice.

Level 6: Bubble Mastery

Your control over suspended magic improves, allowing you to specialize your technique.

Choose one of the following options. Once chosen, the option cannot be changed.

Bubble Buddy

Your magic can animate one of your bubbles into a playful arcane companion.

When you create a Spell Bubble, you may expend one use of Bardic Inspiration to transform it into a Bubble Buddy.

You can have only one Bubble Buddy active at a time.

The Bubble Buddy uses the Spell Bubble’s stats with the following additional traits:

Arcane Companion

The Bubble Buddy is friendly to you and your allies and acts immediately after your turn.

The Bubble Buddy can’t attack, activate magic items, or carry more than 10 pounds.

Helpful Pop

When the Bubble Buddy pops or is reduced to 0 HP, choose one creature within 10 feet of it. That creature gains one of the following benefits:

  • Add or subtract you Bardic Inspiration die from the targets Dexterity saving throw for the stored spell.

  • Gains temporary HP equal to your Bardic Inspiration die + your Charisma modifier.

  • Adds your Bardic Inspiration die to the next attack roll or saving throw it makes within 1 minute.

 

Reinforce Bubble

Your bubbles become more refined and versatile.

When you create a Spell Bubble, choose one of the following enhancements.

Elastic Shell

The bubble’s HP becomes 15 instead of 5.

Swift Drift

The bubble may be moved up to your full movement speed instead of half.

Hidden Note

The bubble becomes faint and translucent. Creatures must succeed on a Wisdom (Perception) check against your Spell Save DC.

You choose the enhancement each time you create a bubble.

Level 14: Grand Bublow

You master the orchestration of suspended magic and can cause devastating or perfectly timed releases.

When one of your Spell Bubbles pops, you may apply one of the following effects:

Chain Reaction 
If another Spell Bubble is within 20 feet, you may cause it to immediately pop as well. 

Expanding Harmony 
The spell’s effect radius increases by 10 feet. 

Perfect Timing 
Creatures of your choice within the bubble’s radius have disadvantage on the Dexterity saving throw they make against the spell.

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