Barbarian
Base Class: Barbarian

As of right now, we do not have a description for this subclass. 

Bulwark of the Abyss

You have mastered the use of heavy protective gear to survive hostile environments. You gain proficiency with Heavy Armor and Firearms. While you are wearing Heavy Armor, you can still gain the benefits of your Rage and your Unarmored Movement (despite the name). Additionally, you can use your Strength modifier instead of Dexterity for the attack and damage rolls of any firearm with the Heavy or Two-Handed property.

Kinetic Anchor

Your gear is equipped with a high-tensile grappling line. As a Bonus Action, or in place of one of your attacks during the Attack action, you can target a creature or object within 30 feet:

  • Retract: If the target is your size or smaller, it must succeed on a Strength Saving Throw (DC 8 + your Strength modifier + your Proficiency Bonus) or be pulled into an unoccupied space within 5 feet of you.
  • Traverse: If the target is larger than you, you pull yourself to an unoccupied space within 5 feet of it. This movement does not provoke Opportunity Attacks.

Savage Restoration

You find fuel in the destruction of your enemies. When you reduce a creature (of CR 1/4 or higher) to 0 Hit Points with a Melee attack or a Firearm attack made within 5 feet of the target, you regain Hit Points equal to your Barbarian level + your Strength modifier. If you are already at maximum Hit Points, you gain the same amount in Temporary Hit Points instead. You may use this a number of times equal to your proficiency bonus.

Kinetic Impact

Your armor's servos store kinetic energy. While Raging, when you hit a creature with an Unarmed Strike or a Melee Weapon, you can trigger a shockwave by expending a use of your Rage. The target and every creature in a 10-foot cone behind it must make a Constitution Saving Throw. On a failure, they take 3d12 Force damage and are pushed 10 feet away. You can use this feature a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.

Unchained Juggernaut

Your Rage becomes a whirlwind of mechanical and primal fury. While Raging, you gain the following benefits:

  • Relentless Momentum: Your walking speed increases by 20 feet, and you can take the Dash action as a Bonus Action.
  • Automated Loading: You ignore the Loading and Reload properties of firearms.
  • Retaliatory Impact: When you use your Relentless Rage feature to stay at 1 HP, you can immediately use your Reaction to trigger a Kinetic Impact at no cost.

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