Sorcerer
Base Class: Sorcerer

Whenever you are filled with heartbreak, terror, or the depths of sorrow, waves of arcane energy spill forth from you. You might have found the spark of magic when great tragedy struck or while you shook with rage, or it may have always lingered in the back of your soul, only erupting forth when you lost control. However it originated, controlling your emotions and knowing yourself is key to manipulating your deep well of arcane energy. To lose focus, to be governed by your emotions, allows all your magic to flow through you in spectacular and uncontrollable fashion. But to have control of yourself, and true understanding of your soul, grants you a breadth of magic few can hope to equal.

“I first discovered my magic while I was…

d10  Event
1–2  Wracked by grief
3–4  In the throes of passion
5–6  Shaking with rage
7–8 Bursting with joy
9–10 Terrified to my core

Emotional Magic

3rd level emotion lord feature

Emotional Spell Lists

(Always prepared; don’t count against prepared spells)

Level Anger Fear Joy Love Sorrow
3 thunderwave, scorching ray expeditious retreat, invisibility heroism, lesser restoration charm person, enthrall sleep, silence
5 lightning bolt fear fly sending slow
7 fire shield phantasmal killer freedom of movement compulsion banishment
9 cloudkill mislead greater restoration geas antilife shell

 

Emotional State

Your emotion is determined by roleplay and situation (DM adjudicates) If unclear, roll randomly or choose

Emotional Surge

When you activate Innate Sorcery, you can immediately change your emotional state.

Empathic Sense

3rd level emotion lord feature

As a Bonus Action, choose a creature within 30 feet:

  • Learn its emotional state
  • You gain advantage on your next:
    • Attack roll or
    • Spell save DC against it (your choice)

Uses = CHA modifier per Long Rest

Mood Manifestation

6th level emotion lord feature

Your emotions spill into reality. You gain the following options:

You can use one option per turn when you cast a spell or as a Bonus Action.

🔥 Rage (1 SP)
Creatures of your choice within 5 ft take 2d6 fire damage (Dex save for half)

🌫️ Sorrow (1 SP)
You gain:

  • Resistance to all damage until start of next turn
  • Become lightly obscured (ghostlike)

🏃 Fear (1 SP)
You can:

  • Disengage
  • Move up to half speed without provoking opportunity attacks

💖 Love (1 SP)
End charmed or frightened on yourself or an ally within 30 ft

✨ Joy (1 SP)
Gain flying speed until end of turn
→ You safely descend if needed

➡️ While Innate Sorcery is active, these effects cost 0 SP once per turn

Override Emotion

16th level emotion lord feature

As an Action, force a creature within 60 ft to make a Charisma save.

On failure, choose one:

Charmed (1 minute)
Ends if harmed

Frightened (1 minute)
Repeat save each turn

Frenzied (concentration, 1 minute)

  • Treats all creatures as enemies
  • Randomly targets
  • Repeats save when damaged

Pacified (1 minute)

  • Cannot take hostile actions
  • Ends if harmed

You can use this feature:

  • PB times per Long Rest
  • OR spend 3 SP to reuse it

Perfect Emotional State

18th level emotion lord feature

You achieve total mastery:

  • You always have all Emotional Spells prepared
  • You can switch emotional state at will (no action)

Emotional Apotheosis

While Innate Sorcery is active:

  • You gain:
    • Advantage on saving throws
    • Resistance to psychic damage
  • Once per turn, you can use a Mood Manifestation for free
Emotion Lord Image

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