Base Class: Sorcerer
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Improved Prismatic Detonation
When you use your Prismatic Detonation feature, if the number of orbs detonated is above 3 you may choose one of the following benefits.
-You may add an additional 2d6 to the damage for every orb above 3
-Each creature within 5ft of the target must make a Dexterity saving throw against your spell save DC or take the same amount of damage, or half on a successful save
Level 3: Prismatic Orbs
Once per turn, when you deal damage with a spell you apply one of the following effect on to a creature affected by the spell
Prismatic Orbs . You may apply a prismatic orb onto a creature affected by the spell, a creature can have any number of orbs applied to them at a time, but you may only have a number of orbs equal to your charisma modifier out at a time
Prismatic Detonation.When you deal damage with a spell, you may detonate any number of prismatic orbs affecting them. when you do so the target takes force damage equal to a number of D6's equal to the number of prismatic orbs detonated , if any of the D6's roll a 6, you may roll an additional d6 per 6 rolled and add it to the damage total.once the orbs are detonated they are removed from the target
Level 6: Targeted Summoning
As a bonus action on your turn you can cause one creature you can see within 45ft to gain a prismatic orb,you may uses this a number of times equal. to your proficiency bonus, and you regain all uses on a short or long rest
Level 14: Polychromatic ray
As an action you may expend a level 1+ spell slot to send a 100ft by 5ft line originating from you in any direction of your choice.each creature in the line must make a DEX save with a DC equal to your spell save DC, if the creature has more than 3 Prismatic orbs on them they have disadvantage on the save, on a failed save the creature will take 2d12 force damage per level of the spell slot expended or half as much on a successful one.if you expend a slot of 4th level or higher then you must roll a d8 and if the roll is less than or equal to the level of the slot expended you become unable to cast leveled spells or use this feature until the end of your next turn.you may use this feature twice, and you regain all your uses on a long rest.
Level 18: Incandescent Ascension
While your innate sorcery feature is active you gain the following benefits
-You may gain both benefits from Improved Prismatic Detonation
-You may cast leveled spells after using polychromatic ray even if you otherwise couldn't
-Enemy's with 5 or more prismatic orbs on them become vulnerable to force damage
-Once per turn you may apply a prismatic orb to one creature within 60 ft of you
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