Barbarian
Base Class: Barbarian

The eldritch and cursed blood that courses through the veins of these individuals holds a terrible power that often frightens allies and enemies alike. This fear often means that they are ostracized despite any good intentions they may have, sometimes culminating in being attacked by religious zealots or being tortured by cruel wizards. While tortured and experimented, an abomination must be careful lest they succumb to their malicious instincts.

Quick build stat priority: CON > STR > DEX > WIS=CHA=INT

Abhorrent Form

At 3rd level, while raging, you transform into a terrifying monster. While raging, you gain resistance to poison damage, and your unarmed strikes deal 1d6 damage. This dice increases: d8 at 6th level , d10 at 10th level , d12 at 15th level .

Weapons from Hardship

At 3rd level, you gain proficiency with improvised weapons. Any improvised weapon deals the same damage as your unarmed strikes; of a type and with the properties that the DM deems appropriate for the weapon.

Eldritch Blood

At 6th level, while raging you gain resistance to acid damage and you become immune to disease and being frightened. Additionally, your unarmed strikes while raging now count as magical attacks.

You also learn the ability to use your attack action to Cleave with your unarmed strikes, you target an additional creature within 5ft of you. You may make all of your attacks against each of the targets. You regain the use of this ability when you take a short or long rest. You gain the ability to target a third creature at level 12.

Abominable Rage

Beginning at 10th level, you can drive yourself into an abominable rage, giving you a number of effects for the duration of your rage. During your rage, you can:

  • You grow one size category
  • You deal an additional 1d4 damage with your attacks to your target and yourself
  • You can attack a third time with your bonus action if you took the attack action with unarmed strikes 
  • All attacks are reckless 
  • You take Wisdom saving throws at disadvantage

Suffer a point of exhaustion and lose one point of sanity

Eldritch Guardian

At 14th level, while raging you can use your action to roar and give all of your allies within 30 feet of temporary hit points equal to your Barbarian level + your Constitution modifier. Temporary hit points last until your next long rest. You can use this ability once per long rest.

Previous Versions

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10/11/2019 5:06:43 AM
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