Bard
Base Class: Bard

Some bards learn the deadly dance of the pistoleer as their art.  They weave around the battlefield, helping their friends and pumping damage into their foes.

Level 3: Modified Eldritch Blast

You gain Eldritch Blast as a cantrip.  However, you must manifest it as some kind of firearm.  The "verbal" component is the sound of the weapon firing, and the somatic component is the manifested firearm.  Your Eldritch Blast has a different firing pattern based on your choice from the list below:

Shotgun.  Each casting is fired in a 30ft cone in front of you.  Each "beam" can be directed at any target in the cone.

Revolver.  Each beam is fired normally, but you can add your Charisma modifier to the damage roll.  You have a range of 100ft.

Lever-Action Rifle.  Each beam is fired normally, as written.  Your range is 300ft.

At Level 6, you can choose to change your manifested firearm during a short rest.

Level 3: Gunsong

Roll a bardic inspiration die.  Gunsong is active for that many rounds, plus your proficiency bonus.  This ability replenishes on a short rest.

Gunsong.  Add your charisma modifier to your AC.  You have advantage on concentration checks, acrobatics checks, and athletics checks.  Your movement speed increases by 10ft.

Level 6: Improved Inspiration

 

You can now use an inspiration die to add to an ally's attack roll, or to add to their damage.

Level 14: Firearm Barrage

Roll a bardic inspiration die and fire that many beams of Eldritch Blast.

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