Base Class: Monk
You have become a geek when it comes to magic. Although you're not very good at it and have so far only managed to make Mage Hand work for you. Since you had trouble with other spells you decided to focus all your attention on mastering Mage Hand. Through your own learning and creative thought processes you have improved upon the simple spell. Making both your own and something no one else has made work. Now if only your monk master would stop glaring at you for using magic in sparring matches.
Enhanced Mage Hand
At 3rd level you gain the Mage Hand cantrip and the following improvements to it:
Mage Hand allows up to 20lbs for you to carry objects with. You can use a weapon with this feature using your wisdom bonus for attacking and damage. You no longer need to use a bonus action to move the mage hand. It can move and attack as part of the same action. This can be an action or bonus action. You may use any Monk feature that uses unarmed strikes with this feature.
At 6th level Mage Hand improves as follows:
Mage Hand now scales off of your wisdom as if it were your strength score for carrying weight or any other strength based action. This includes grappling, disarming, tripping, or anything else that requires a strength check. If you're wisdom is high enough to carry your weight and belongings or other's then you can target them with Mage Hand. If someone resists then it is considered a grapple attempt to pick them up. You benefit from having two Mage Hands active at one time. You can cast two in one casting.You may also use Mage Hand to make a reaction in combat. Attacks of opportunity only function with things adjacent to the weapon the mage hand is holding.
Telekenetic Shield
At 6th level with your use of Mage Hand you learn how to become a bit more evasive.
You gain +1 AC.
Enspelled Mage Hand
At 11th level you gain the use of two cantrips and can use them with your Mage Hand.
As part of using your action with your Mage Hand cantrip you can use Greenflame Blade or Booming Blade once a turn.
At level 17th your use of using spells with your mage hands gets better.
As part of your action to while using Mage Hand you can use two other cantrips at the same time. These can be either two different spells or the same spell twice. These spells originate from your Mage Hands. They can't originate from the same Mage Hand.
Enspelled Telekenetic Hold
At 17th level you become able to affect those you grapple with Mage Hands with a spell.
While someone is grappled with Mage Hand you can use a cantrip on them. If the cantrip requires a dex save or attack roll they automatically get hit by the cantrip.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/13/2026 4:38:14 AM
|
1
|
0
|
--
|
Coming Soon
|
Comments