Fighter
Base Class: Fighter

A fighter with incredible skills in the sport of baseball.

Batting volley

When you are hit by a projectile while you are wielding a melee weapon you can take a reaction to use your Batting volley.

Doing this you start a dead man's volley and begin knocking the projectiles back and forth, by rolling Dexterity checks. On a success you knock the projectile back towards the other the attacker, who in return makes another Dexterity check, this repeats until either one of you fails or until the projectile has been hit a 7th time.

1st Volly: Dc = 8, Extra dmg = 1d6
2nd volly: Dc = 10, Extra dmg = 2d6
3rd volly: Dc = 12, Extra dmg = 3d6
4th volly: Dc = 14, Exrtra dmg = 4d6
5th volly: Dc = 16, Extra dmg = 5d6
6th volly: Dc = 18, Extra dmg = 6d6
7th volly: Dc = 20, Extra dmg = 7d6

After the 7th volley the person who initiated it automatically wins the volley.

 

Empowered Swing

 

Whenever you land an attack with a melee weapon you can choose to add your Proficiency Bonus to the damage roll.
You can use this ability an amount of times equal to twice your Proficiency Bonus, regaining all charges on a Short or Long Rest.

Bunt

Whenever you receive a Batting Volley you can choose to make a Constitution Saving Throw instead of a Dexterity Saving Throw, in doing so the projectile lands on a point within a 15 foot cone directed at the sender of the Batting Volley.

Homerun

If at any time during a volly you roll a 19 or 20 on the die the attacker automatically fails the Dexterity check and you deal an extra (Proficiency bonus)d6 damage

Directed Volley

When you make a successful Dexterity check for your Volley you can choose to target any creature within the projectile's original range instead of the source of the projectile.

Charge loaded bat.

Load your baseball bat up with an enormous amount of energy as a bonus action to then unleash upon your enemies as an attack.

Choose after charging up your bat one of 2 attacks.

Single bash, deal 12d12 bludgeoning damage to 1 enemy.

Wide bash, deal 8d8 bludgeoning damage to 1 target and every target withing 10 feet of that enemy.

You can use this feature once per long rest

Previous Versions

Name Date Modified Views Adds Version Actions
3/7/2025 2:41:43 PM
7
1
--
Coming Soon
7/5/2026 8:42:02 PM
41
24
--
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes