Base Class: Rogue
Trackers are the eyes and ears of the clan. They move silently through the canopy and the brush, striking with precision before fading back into the forest.
Eywa's guidance
Your connection with Eywa and your training as a hunter grant you a deep understanding of the wild. You gain proficiency in the Survival skill. If you are already proficient you gain Expertise.
Ghost of the Forest
You are trained to strike first and vanish. You have Advantage in initiative rolls, and you ignore non-magical difficult terrain such as deep mud or thick underbrush.
Neural Sync
Your bond with the world allows you to sense movement through the vibration of the earth and the whispers of the trees. You gain Blindsight out to 10ft, and you cannot be surprised whilst conscious.
Master of the Ambush
When you hit a creature with a Sneak Attack on your first turn in combat, the target must make a Constitution Saving Throw (DC= 8+ your Dex mod+ your Proficiency Bonus.) On a failure the target is Stunned until the end of your next turn.
Spirit of the Great Mother
Your movements become a blur of bioluminescence and shadow. Once per long rest, you can use an action to become invisible for 1 minute. This invisibility does not end if you attack or cast a spell. Additionally, your movement speed increases by 20ft for the duration.
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