Monk
Base Class: Monk

Warror of the Monkey King monks have been trained in the trickery magic of the Monkey King, these monks are known for their abilties to summon clones and duplicate themselves to trick and confuse their enemies as well. Warror of the Monkey King monks are as difficult to see wind and as hard to hit as smoke.

Level 3: Trickery of the Monkey King

When you choose this subclass at 3rd you gain the ability to cast certain Illusion spells. You can use your Focus Points to certain Illusion spells, you use your wisdom modifier for any Spell DC's.

You learn the Dancing Light and Minor Illusion cantrips without any material components.

You can spend 1 Focus Point to cast Disguise Self and Silent Image without any material components.

You can spend 2 Focus Points to cast the Blur, Invisibility, and Mirror Image spells without any material components.

You also gain proficiency in the Deception and Performance skills and you can add your Wisdom modifier to the rolls

Stone Monkeys Influence

Starting at 6th level, when you hit an enemy with an Unarmed Strike or Monk Weapon you can spend 1 Focus Point to give that enemy disadvantage on all attacks against you or an ally until the start of your next turn. If an attack still hits then you or ally have resistance to all damage dealt by the attack. This affect can apply to multiple enemies at once.

Dance of Smoke

Starting at 11th level, when you take a Bonus Action other than Patient Defense, you can also use Patient Defense immediately after that Bonus Action.

Troop of Monkeys

Starting at 17th level, You spend your bonus action and 3 Focus Points to summon your clone which shares your initiative in combat but acts directly after you (no action required). You can only have one clone at a time, if you summon a second clone, the first clone vanishes. The clone has the following statistics:

It has hit points equal to your twice monk level + your Proficiency modifier and your Wisdom modifier. It has the same ability scores, saving throws and proficiencies as you and shares your AC, attack and damage modifiers. It can use any equipment that you had equipped when you summoned it. It has shares your monk features including your resistances and immunities as well Focus Points but the clone cannot spend more than 2 during its turn. The clone lasts for a number of minutes equal to Wisdom modifer.

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