Bard
Base Class: Bard

College of the Chord is a determinist philosophy. Every living being is a performer and a composer, that can influence the very destiny of the world. It's not a rational view, since it is based on feelings and emotions rather than a so-called universal and eternal truth. This philosophy is centered on humility and community, where every individual person only represents a small note in a wider ensemble created by a collective effort.

The Chord is a philosophy based on action, promoting active listening and a force of will strong enough to have a real impact on reality and the flow of events, impacting the harmony of the world.

 

Level 3: Martial Training

You gain proficiency with Martial weapons and training with Medium armor and Shields.

In addition, you can use a Simple or Martial weapon as a Spellcasting Focus to cast spells from your Bard spell list.

Level 3: Tuned to the Harmony of the World

You have trained your soul to be in tune with the melody of life.

You can expend one use of your Bardic Inspiration to give yourself advantage on Perception and Insight checks for 1 hour.

Additionally, when you fail a Wisdom (Insight or Perception) check, you can expend one Bardic Inspiration Die and add that die to the d20, potentially turning the failure into a success.

Level 6: In tune with reality

Using your Action, you atune your inner melody in order to either harmonise or discord with the musical melody of your surroundings for 1 minute or until you fall unconscious.
When you activate this feature, chose one of the following options:

- Emotional harmony: Every allied creature in a 10 ft. square centered on yourself can add 1d4 to their Intelligence, Wisdom or Charisma saving throws and to their attack rolls.
- Deaf dissonance: Every ennemy creature in a 10 ft. square centered on yourself must substract 1d4 to their Intelligence, Wisdom or Charisma saving throws and 1d4 Psychic damage to the first attack of every turn while the effect is active.

If a creature is in the area of more than one In tune with reality ability, it is only affected once.

Once you have used this ability, you can't use it again before completing a long rest or until you use a spell slot of level 3+ (no Action required)

Level 14: Fighting the Cacophony

After an enemy attack that would make you or an ally that can hear you within 60ft. drop to 0 hit points, you can spend your Reaction and expend one use of your Bardic Inspiration to force the attacking creature to reroll its attack roll.

In addition, you can add a roll of your expended Bardic Inspiration die to the target of the attack’s AC against this attack.

Previous Versions

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9/11/2025 9:15:17 PM
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5/12/2026 9:36:59 AM
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