Base Class: Cleric
This cleric is a cleric that has no magical power this is due to their god not blesing them with power yet. These people however will do anthing to obtain a blessing to use the power of their god. They have faught in many religious wars causing them to be battle harded over time and very religiously inclined to spread the word of they're god to the entire world.
Level 1: Faith Through Steal
You gain proficiency with martial weapons and heavy armor.
Though denied divine magic, your faith fuels your combat skill. You may use your Wisdom modifier instead of Strength or Dexterity for weapon attack and damage rolls with weapons you are proficient with.
Level 1: Unbroken Conviction
When you fail an Intelligence, Wisdom, or Charisma saving throw, you may reroll the saving throw. You must use the new result.
Once you use this feature, you cannot use it again until you finish a long rest.
Level 2: Channel Divinity - Fanatic Assault
As an action, you invoke your divine fury for 1 minute.
For the duration:
• You have advantage on weapon attack rolls.
• Your weapon attacks deal extra damage equal to your Wisdom modifier.
• You cannot be frightened.
This feature uses your Channel Divinity.
Level 6: Hardened Veteran
Once on each of your turns when you hit a creature with a weapon attack, you deal an extra 1d8 damage.
Level 8: Battle Saint
You can attack twice, instead of once, whenever you take the Attack action on your turn.
Level 17: War Incarnate
As a bonus action, you enter a state of perfect combat focus for 1 minute.
During this time:
• You gain resistance to bludgeoning, piercing, and slashing damage.
• Your movement speed increases by 20 feet.
• Your weapon attacks deal an extra 2d8 damage.
Once you use this feature, you cannot use it again until you finish a long rest.
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