Barbarian
Base Class: Barbarian

Barbarians who follow the Path of the Dragon Heart fuse their inner fury with the legendary power of dragonkind. By tapping into this primordial source, they manifest a terrifying presence that paralyzes enemies with fear, mantle themselves in destructive elemental energies, and exhibit the supernatural awareness of a true apex predator. At the height of their power, they become living legends on the battlefield, moving and striking with the terrifying speed of an ancient dragon.

Frightful visage

Starting when you choose this path at 3rd level, you gain proficiency in the Intimidation skill if you don't already have it. If you are already proficient in it, you gain proficiency in one of the following skills of your choice: Animal Handling, Athletics, Nature, Perception, or Survival.

Additionally, you can manifest the terrifying presence of a dragon when you lose yourself to fury. When you enter your rage, each creature of your choice that is within 30 feet of you and aware of you must succeed on a Wisdom saving throw or be frightened of you for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success

The saving throw DC is calculated as follows:

Frightful Visage Save DC = 8 + your proficiency bonus + your Constitution modifier

Draconic Fury

Draconic Fury

At 6th level, the elemental fury of dragonkind infuses your body. Choose one type of dragon from the Draconic Fury table. You gain resistance to the damage type associated with your chosen dragon.

Additionally, while you are raging, whenever a creature hits you with a melee attack, that creature takes 1d6 + Con damage of your chosen elemental type.

Draconic Fury

Dragon Type Damage Type
Black / Copper Acid
Blue / Bronze Lightning
Brass / Gold / Red Fire
Green Poison
Silver / White Cold
Black / Copper

You gain resistance to Acid Damage

Blue / Bronze

You gain resistance to Lightning Damage

Brass / Gold / Red

You gain resistance to Fire Damage

Green

You gain resistance to Poison Damage

Silver / White

You gain resistance to Cold Damage

Predatory Infusion

At 10th level, your senses adapt to match the legendary awareness of dragonkind, and your strikes burn with elemental power. You gain blindsight out to a range of 20 feet.

Additionally, while you are raging, the first creature you hit on each of your turns with a melee weapon attack takes an extra 1D6 damage of the elemental type you chose for your Draconic Fury feature.

Black / Copper

While raging, the first creature you hit on each of your turns with a melee weapon attack takes an extra 1d6 Acid damage.

Blue / Bronze

While raging, the first creature you hit on each of your turns with a melee weapon attack takes an extra 1d6 Lightning damage

Brass / Gold / Red

While raging, the first creature you hit on each of your turns with a melee weapon attack takes an extra 1d6 Fire damage.

Green

While raging, the first creature you hit on each of your turns with a melee weapon attack takes an extra 1d6 Poison damage.

Silver / White

While raging, the first creature you hit on each of your turns with a melee weapon attack takes an extra 1d6 Cold damage.

Living Legend

Living Legend

At 14th level, you embody the terrifying majesty and swift, lethal instincts of a legendary dragon.

Once per long rest, when you enter your rage, you can choose to enter an exalted state of draconic power for 1 minute. For the duration, you gain the following benefits:

  • Draconic Reflexes. You gain one additional reaction each round. You can take no more than one reaction per turn.

  • Legendary Retaliation. At the end of another creature's turn, you can expend a reaction to either make one melee weapon attack against a creature within your reach, or move up to half your speed without provoking opportunity attacks.

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