Base Class: Monk
Those who have chosen the Way of the Heavy Fist put their all into every strike. They have learned the best ways to stop an opponent with a single blow, be that temporarily or for good. They may take their time, but when they strike, they strike hard and true
Heavy Blow
3rd-level Way of the Heavy Fist Feature
You trade out many unfocused strikes for one powerful and aimed strike. Your Flurry of Blows is changed into Heavy Blow. A Heavy Blow is an unarmed strike that rolls two martial arts die for damage instead of one. It also deals extra force damage that scales with level with 5 force damage at level 3, 10 force damage at level 6, 15 force damage at level 11, and 20 force damage at level 17. Additionally. a Heavy Blow has an extra +2 to hit on top of any other modifiers increasing your hit roll.
Uninterrupted Strike
6th-level Way of the Heavy Fist Feature
You make sure your strikes land where and when you intend them too and will tolerate no variety in this. When making a Heavy Blow, you can spend an extra Focus point to add +5 to it's attack roll
Forceful Strike
11th-level Way of the Heavy Fist Feature
Your strikes are so powerful your enemies are physically taken aback by them. Whenever you hit an enemy with a Heavy Blow, you can make them make a Strength saving throw. If they fail, they are pushed back thirty feet. If this causes an enemy to hit a wall, they take an additional 10 force damage
Decisive Strike
17th-level Way of the Heavy Fist Feature
Your punches now decide which creatures get to live of die. Whenever you do a Heavy Blow, you can spend an extra 5 Focus Points to infuse it with all your might. This gives the Heavy Blow an extra +5 to hit and makes it deal an extra 50 force damage
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