Warlock
Base Class: Warlock

You have forged a pact with a being of ultimate sensation and desire — an ancient, androgynous entity known as the Prince of Excess. This patron embodies perfection, hedonism, temptation, and the intoxicating blend of pleasure and pain. Your power grows through indulgence, seduction, obsession, and pushing both yourself and others toward ecstatic extremes. The Prince demands constant novelty and delight; in return, it grants you unnatural grace, mesmerizing allure, and the ability to overwhelm foes with overwhelming sensation.
Your relationship with this patron is intimate and personal. It may appear to you in dreams or visions as an impossibly beautiful figure, whispering promises of perfection while subtly corrupting your desires. Failure to pursue new heights of experience risks withdrawal, mutations, or the patron’s disfavor.

Level 3: Allure of Excess

As a bonus action, you can envelop yourself in a seductive aura. Choose one creature within 60 feet that can see or hear you. The target must succeed on a Wisdom saving throw against your warlock spell save DC or be charmed by you until the start of your next turn. While charmed in this way, the target has disadvantage on attack rolls against you and you have advantage on attack rolls against it.
You can use this feature a number of times equal to your proficiency bonus (minimum of 1). You regain all expended uses after a long rest. At 6th and 10th level, you may target one additional creature when you use this feature.

Gift of the Dark Goddess

You gain proficiency in Performance and Persuasion. You also learn to speak, read, and write Abyssal (the tongue of excess and temptation).
Once per long rest, when you or a creature you can see within 30 feet would take psychic damage or suffer the charmed or frightened condition, you can use your reaction to negate and reinterpret the effect as pleasurable ecstasy, negating the damage or condition for that instance.

Level 3: Excess Spells

The magic of your patron ensures you always have certain spells ready; when you reach a Warlock level specified in the Fiend Spells table, you thereafter always have the listed spells prepared.

Excess Spells
Warlock Level Spells
3 Charm Person, Suggestion, Dissonant Whispers, Tasha's Hideous Laughter
5 Crown Of Madness, Enthrall
7 Hypnotic Pattern, Vampiric Touch
9 Dominate Person, Synaptic Static

Level 6: Ecstatic Agony

Your movements become supernaturally graceful and lethal. You gain the following benefits:

You add your Charisma modifier to your initiative rolls.
Once per turn when you hit a creature who is under the effect of Allure of Excess, you can deal an extra 1d6 psychic damage (increases to 2d6 at 11th level).
You have Immunity to psychic damage.

Level 10: Indulgent Corruption

As an action, you can target one creature within 60 feet that can see or hear you. The target must make a Wisdom saving throw against your spell save DC. On a failure, it has disadvantage on Wisdom and Intelligence saving throws and ability checks for 1 minute or until it takes damage from you or one of your allies. You also gain temporary hit points equal to your warlock level + your Charisma modifier.
You can use this feature once per long rest.

Level 14: Apotheosis of Excess

Once per long rest, you can enter a state of sublime excess for 1 minute as a bonus action. While in this state, you gain the following benefits:

Immunity to the charmed and frightened conditions.
Attack rolls against you are made with disadvantage unless the attacker is immune to being charmed.
Whenever a creature within 30 feet fails a saving throw against one of your warlock spells or patron features, you can use your reaction to deal psychic damage to it equal to your warlock level + proficiency bonus.

While transformed, your appearance becomes disturbingly beautiful, with flowing energy tendrils and an aura of overwhelming desire

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