Sorcerer
Base Class: Sorcerer

Your flesh is malleable like clay, stretching and densifying following your whims. Your bloodline may trace back to changelings with shapeshifting powers so potent they prevailed throughout generations, or you may be the result of harrowing experiments that irreversibly changed your nature. Whatever the reason for your unique existence, only you can choose for what purposes your potential may be used for: an anonymous hero only known by your great deeds? Or a deceptive trickster, reveling in the discord created by your usurpations?

Level 3: Metamorph Spells

When you reach a Sorcerer level specified in the Metamorph Spells table, you thereafter always have the listed spells prepared.

Sorcerer Level Spells
3 Alter Self, Barkskin, Jump, Longstrider

5

Gaseous Form, Haste
7 Polymorph, Stoneskin
9 Creation, Greater Restoration

Level 3: Protean Body

You can cast Alter Self without expending a spell slot a number of times equal to your Charisma modifier. When you cast the spell in this way, the spell doesn’t require Concentration. You regain all expended uses when you finish a Long Rest.

Moreover, when you cast the spell, you can choose additional options. The options are presented here in alphabetical order.

Adhesive Limbs. Your hands and feet gain an adhesive membrane that sticks to walls. You gain the ability to move up, down, and across vertical surfaces and along ceilings. You also gain a Climb Speed equal to your Speed.

Felid Eyes. Your pupils become losange-shaped as the likes of a cat, and your irises emit a faint glow in darkness. You have Darkvision with a range of 60 feet.

Protracted Tongue. Your tongue can spring out of your mouth, gaining sticky properties. As a Bonus Action, you can make a Dexterity (Sleight of Hand) check with Advantage to catch a Tiny object that weighs no more than 5 pounds within 10 feet of you.

Spring Legs. Your legs grow thinner and lighter like a locust. You can jump up to 30 feet by spending 10 feet of movement.

You can choose up to two different options running at the same time, including the spell's original options. When you reach certain Sorcerer levels, you can choose up to three options at level 6, and up to four options at level 14.

Level 6: Evershifting Shape

You can alter your body in a moment's notice to adapt to every situations. While under the effects of Alter Self, you can use a Bonus Action to change either or all options of the spell. You can use this Bonus Action once per casting of the spell, unless you expend one Sorcery Point to recover your use of it (no action required).

Level 14: Greater Alteration

When you cast Alter Self, you gain additional options detailed below.

Amorphous Form. Your body becomes gellatinous like an ooze. You can move through any space as narrow as 1 inch, and you can spend 5 feet of movement to escape from nonmagical restraints or the Grappled condition.

Expanding Body. You can suddenly expand spikes from your skin like a pufferfish. When a creature ends their turn within 5 feet of you, you can use a Reaction to force all creatures within 5 feet of you to make a Strength saving throw. On a failure, each creature takes 2d6 Piercing damage and is pushed 15 feet directly away from you.

Houndsense. Your senses grow in their acuteness through increased hearing and smell. Whenever you take the Search action for a check that relies on hearing or smell, you gain a bonus to the check equal to your Charisma modifier (minimum of +1).

Natural Camouflage. You blend into the environment by altering your pigmentation like an octopus. As a Bonus Action, you can gain the Invisible condition. The condition ends on you immediately after you move, take an action, a Bonus Action, or a Reaction.

 

Level 18: Complete Metamorphosis

Your body has become the blank canvas to your wildest alterations. You learn the Shapechange spell. When you cast the spell, you retain all of your Alter Self options if you casted the spell prior, and you can still change either or all of your options as a Bonus Action.

Previous Versions

Name Date Modified Views Adds Version Actions
6/24/2026 11:05:18 PM
35
6
1.0
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes