Base Class: Monk
Monks who follow the Way of the Mountain train in ancient monasteries carved into living rock or deep beneath the earth. They attune themselves to the primordial strength of stone and soil, becoming as unyielding as a mountain and as fluid as shifting earth. These monks move through stone as easily as air, sense the slightest tremor, and command the ground itself to rise up and crush their foes.
One with the Earth
Burrow Speed. You gain a burrow speed equal to your walking speed.
Stone Stride. You can use your walking speed to walk across vertical surfaces and upside down along ceilings while leaving your hands free, as long as the surfaces are made of stone, earth, or similar materials.
Tremorsense. You gain tremorsense out to 60 feet.
Terran Fluency. You can read, speak, and write Terran.
Unbreakable Form. You are immune to being stunned, paralyzed, and petrified. You have resistance to bludgeoning damage.
Innate Earthen Magic. You can cast the following spells at will without expending spell slots or ki points. These spells do not require concentration or material components (even if they normally do). You use Wisdom as your spellcasting ability for all spells granted by this tradition.
Your spell save DC = 8 + your proficiency bonus + your Wisdom modifier. Your spell attack bonus = your proficiency bonus + your Wisdom modifier.
The spells are: magic stone, mending, mold earth, earth tremor (at 2nd level), earthbind, and Maximilian's earthen grasp.
Deeper Roots
Your tremorsense range increases to 120 feet.
You can also cast earth tremor (at 3rd level), erupting earth, meld into stone and wall of sand at will.
Master of Earth and Stone
Animate Stone. You can cast animate objects at will, but you may only target objects made of stone, earth, or similar materials.
Stone Command. You can cast each of the following spells three times per long rest: bones of the earth, flesh to stone, investiture of stone, move earth, passwall, stone shape, stoneskin, transmute rock, and wall of stone. You can cast earth tremor and erupting earth at will at 6th level.
Unyielding Earth. While you are standing on stone, earth, or similar materials, you cannot be moved against your will and you cannot be knocked prone.
Earth's Embrace. You are immune to fall damage if you land on stone, earth, or similar materials.
Earth Glide. You can burrow through nonmagical, unworked earth and stone. While doing so, you do not disturb the material you move through.
Embodiment of the Mountain
Timeless Stone. You are immune to exhaustion. You do not need to breathe or sleep, and you cannot die from old age.
Cataclysmic Quake. You can cast earthquake and bones of the earth (at 9th level) each three times per long rest. You can cast earth tremor and erupting earth at will at 9th level.
Primordial Immunity. You are immune to damage caused by earth, stone, metals, or similar materials.
Indomitable Defenses. The immunities and resistances granted by this monastic tradition (including those from spells granted by this tradition) cannot be bypassed or ignored by any means, magical or otherwise.
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