Base Class: Rogue
The Shadow Weave is a powerful force that could rival the Arcane Weave sown by Mystra. However, Shar's creation is shunned and forbidden by most civilization. But deep in the underworld, where the shunned gather and nothing is forbidden there are still those who weave the magic of shadows. Their powers are often strange and mysterious, seeming to violate the normal rules of magic, but to these practitioners the "rules" are artificial shackles on the minds and skills of arcanists.
The Shadowmancer Assassin is one such practitioner of the Shadow Weave. They are elite assassins using their mastery of shadow magic to leap from shadow to shadow faster than the eye can see, and weaving weapons from the shadows themselves to eliminate their targets. Nearly impossible to restrain, and even harder to disarm these assassins are among the most feared across the land.
Level 3: Shadow Step
As a Bonus Action you can teleport up to 30 ft to a location you can see that is in dim light or darkness.
Shadow Magic
You learn the follow spells which you can cast a limited number of times per day. Intelligence is your spellcasting ability for these spells:
- Sleep : 2x per long rest, starting at level 3.
- Silence : 1x per long rest, starting at level 6.
- Darkness : 1x per long rest, starting at level 6. You can see through this Darkness.
Level 9: Shadow Blade
As a Bonus Action, you can weave shadows into a magical blade. This one-handed weapon has the finesse, light, and thrown (range 20/60) properties and deals 1d8 psychic damage on a hit. Damage by this weapon leaves no physical marks on the target.
Shadow Affinity. You have advantage on attack rolls with your Shadow Blade while you are in dim light or darkness.
Assassin's Blade. When you make a Sneak Attack with your Shadow Blade, you deal an extra 2d6 damage.
This weapon lasts for 1 minute, you can create this weapon a number of times equal to your Dexterity modifier, regaining all uses when you finish a long rest.
Level 13: Split Shadow
You can cut your own shadow free from yourself and enable it to act independently of you. You can cast Conjure Fey requiring no components. When cast in this way the spell does not require your concentration.
You can cast this spell once, regaining the ability to do so when you finish a long rest.
Shadow Thief. You can also regain one use of this ability by spending a Reaction to steal the shadow of a creature you have killed at the moment of its death.
Level 17: Cloak of Shadows
As a bonus action, you wrap yourself in shadows. You gain the following benefits:
- You are heavily obscured by magical darkness to others. (you count as being in darkness for your shadowmancer abilities)
- You gain a fly speed equal to your walking speed and can hover.
- You have resistance to cold, necrotic and psychic damage.
- You conjure your Shadow Blade without expending a use of that ability.
These benefits last for 10 minute or until you are reduce to 0 hp or die. Once you have used this ability you cannot use it again until you finish a long rest.
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