Fighter
Base Class: Fighter

Some warriors dedicate their lives to mastering ancient martial arts, uncovering forgotten techniques, or wielding legendary weapons capable of reshaping the battlefield. You chose a far simpler path.

One hundred push-ups. One hundred sit-ups. One hundred squats. A ten-kilometer run.

Every day.

No excuses. No shortcuts. No magic. No secret techniques.

While others searched for power, you simply trained harder than anyone believed possible. Day after day, your body surpassed its natural limits until concepts such as exhaustion, fear, and impossible odds became little more than inconveniences. Your fists became weapons capable of shaking the earth, your movements blurred beyond perception, and every battle became another opportunity to discover whether anyone in the world could withstand your strength.

To most, combat is a struggle for survival. To you, it is a search for excitement. Weak opponents are dispatched with casual strikes, while stronger foes inspire you to push beyond your previous limits. As the battle rages on, your body continuously adapts, growing stronger with every exchange until your full power is unleashed.

A Limit Breaker does not rely on enchanted weapons or mystical techniques. Their greatest weapon is the body they forged through relentless discipline. Every punch carries overwhelming force, every sidestep is effortlessly precise, and every battle is another step toward surpassing what should be physically possible.

Whether you seek the thrill of a worthy opponent, strive to become the strongest being alive, or simply continue your daily training because that's what you've always done, one truth remains constant:

There is always another limit to break.

Workout Routine

upon activate the move you will gain 3 options that will last for 3 turns if not chosen; 100 push ups, 100 sit ups, or 10k run. If user selects 100 push ups they will have prone condition as they do 100 push ups which will take 3 minutes to complete , completing this allows you to boost your Strength stat by 3. If user selects 100 sit ups they will have prone condition as they do 100 sit ups which will take 3 minutes to complete , completing this allows you to boost your Dexterity stat by 3. If user selects 10k run the must dash(not walk) every turn until they move at least 32808ft before completing this option, completing this allows you to boost your Constitution stat by 3. completing any three of the training options will give the user level one exhaustion but user can roll a 1d20 and if they get 20 they can leveling up 1 level, If level up it will reset the amount of xp user had stored before.

This bonus can exceed 20*.

Weak series

upon activate the move you will gain 3 options that will last for 3 turns if not chosen; punch, side step, Consecutive Punches.
If choose Punch, user will do a unarmed strike as a guaranteed crit. If choose sidestep 15ft(without provoking opportunity attacks.) away in any direction but if used as a reaction it evades the attack and makes your next action a guaranteed crit.
If you choose Consecutive Punches user uses 5 Weak series: Punches, this can only be used 4 times in battle before needing to use a short rest.

Normal Series

upon activate the move you will gain 3 options that will last for 3 turns if not chosen; punch, side step, Consecutive Punches.
If choose Punch, user will do a unarmed stike x2 as a garanteed crit. If choose sidestep 30ft(without provoking opportunity attacks.) away in anydirection but if used to react it evades the attack and makes your other action a gaurnteed crit +x2 multiplier.
If you choose Consecutive Punches user uses 5 Normal series: Punches, this can only be used 3 times in battle before needing to use a short rest.

Normal series skill can be used 10 times before user needs to use a short rest*.

Serious Series

upon activate the move you will gain 3 options that will last for 3 turns if not chosen; punch, side step, Consecutive Punches.
If choose Punch, user will do a unarmed stike x 3 as a garanteed crit. If choose sidestep 60ft(without provoking opportunity attacks.) away in anydirection but if used to react it evades the attack and makes your other action a gaurnteed crit +x3 multiplier.
If you choose Consecutive Punches user uses 5 Serious series: Punches, this can only be used 2 times in battle before needing to use a short rest.

Serious Series can be used 5 times before needing to use a short rest

Limitless

This skill is passive when it is unlocked(all ways active) during battles the user will enter 3 stages depending on the opponent; Bored, Interested, Excited. On the beginning of the match user is in the Bored stage,
this means: all unarmed strikes cause a shockwave(this expands the range of the skill to effect other creatures including the terrain) the shockwave's range is 30ft, during this stage the user can add +3 to either of the Strength/Dexterity/Constitution stats as long they hit a creature or is being hit by a creature this is called Growth.
User reaches Interested stage if they used Growth at least 10 times, during this stage shockwave range is 60ft, all unarmed strikes are x2 damage, and growth is still in effect.
User reaches Excitement stage if they used Growth at least 15 times, during this stage shockwave range is 120ft, all unarmed strikes are are 3x damage, and growth is still in effect.
After combat has concluded the limitless skill will reset back to bored stage and remove all the additions given through Growth and convert the stats as how they were in the beginning of the combat. Also If the user were to die by an attack the killing attack will automatically fail and do zero damage, this is called Will Armor,  once will armor is triggered any negative condition actively placed on the user will be removed but Will Armor can only be done 3 times per combat.

This bonus can exceed 20*.

Serious Action

upon activation the next action user does in 3 turns will have x3 effect, this includes

  • damage
  • movement
  • healing
  • spell effects
  • object interaction

. this can be done 6 times before long rest

Previous Versions

Name Date Modified Views Adds Version Actions
7/20/2026 5:06:30 PM
3
1
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Coming Soon
7/20/2026 6:10:10 PM
4
1
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Coming Soon
7/20/2026 6:23:00 PM
4
1
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Coming Soon

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