Base Class: Bard
there are many gardens in the world for those with the eyes to notice. this subclass plays with the idea that this niche can animate a certain kind of fantasy. it is not combat focus at all.
Level 3: Song of Sun and Rain
At 3rd level, whenever you are in a sizable, curated piece of nature (DM's discretion) and outside of combat. You can use your musical instrument to make a special performance. Make either a dc 10 Performance (Charisma) or Nature (Wisdom) check. After 10 minutes any creature that you choose within a radius of 50 feet is positively affected by it. If you succeeded on the Nature check, all affected creatures heal 4 hitpoints and have advantage on saving throws against being charmed and frightened. If you succeeded on the Performance check; all creature gain a bardic inspiration die. These dice are 1d4's and don't detract from your other bardic inspiration dice. Either of these effects lasts on a creature until they take a short or long rest.
Level 6: Underneath the Canopies
At 6th level; when you and your allies take a long rest you can create a doorway to another realm resembling a grand and magnificent garden. Be this a pocket dimension, a hidden nook somewhere in the Feywild or a location in the realm a nature deity. This doorway lasts until you exit through it at the end of your long rest. Time moves at the same pace as on the plane of existence you entered from. Any creature can enter this realm through the doorway without issue but when doing so will immediately alert and reveal the interloper's location to you and anyone else you so desire. You can also vaguely ascertain the intent of each creature that enters. Be it curiosity, hostility, sanctuary, delivery, etc.
Level 14: World Roots
At 14th level, You can spend 8 hours wandering through a sizable, curated piece of nature (DM's discretion). Closely observing it, discovering it's hidden nooks and attuning to it. After this ritual, the garden becomes a permanent Teleportation Circle. Only you can use this Teleportation Circle, you can only use it as a destination and you can only use these kinds of Teleportation Circles when casting the Teleportation Circle spell as a ritual. You learn the Teleportation Circle spell as a ritual spell which doesn't add towards your known spells. After you have completed the ritual the curated piece of nature will not get reclaimed by the elements for as long as you are alive.
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