Monk
Base Class: Monk

Monks who practice the Way of the Psionic Knife use not only their bodies, but raw power of their mind to take down foes, forcing their minds under intense pressure and stress while battering them with physical blows.

Level 3: Psionic Cloak

You cloak your body and weapons in an imperceptible layer of psychic energy, which can do one of two things. You may switch the function of the Cloak during your turn as a bonus action. This costs 1 Focus Point, but switching does not cost any FP.

Protector Cloak: The energy forms a physical barrier around your body, raising your AC by your Wisdom modifier.

Force Cloak: The energy hardens around your hands and feet, allowing you to add your Wisdom modifier to an attack roll. You may choose to add it to the attack itself or the check to see if it hits. The psionic attack will use psychic damage.

Psionic Yarn

You mold the power of your mind into thin strings, allowing you to help or harm with them.

Psionic Stitch: You or a willing creature you can touch gain an amount of health equal to your Hit Dice + your Wisdom Modifier. This costs 3 Focus Points. 

Psionic Whip: The target must make a Wisdom Save with a save DC of 8 + your Wisdom modifier. On a failure, the target is made prone, takes 5d8 psychic damage, and has Disadvantage on saving throws. On a success, they take 2d6 psychic damage. This costs 4 Focus Points.

Psionic Boogie Woogie

Take a bonus action to switch places with a creature of your choice. This costs 3 Focus Points.

Psionic Technique

The energy you wield manifests in a variety of different ways. If a Technique requires a saving throw, the DC is the current Monk level of the caster. All techniques cost 15 FP.

Technique: Vile Gaze- Your eyes shoot a blast of energy, obliterating the mind of your target. On a failed Wisdom save, the target takes 10d20 psychic damage. If they have below are below 75 health, they instantly turn into an undead, which the caster can control on their turn. On a failure, nothing happens, and they are immune from Vile Gaze for the rest of the day.

Technique: Freeze Frame- Make a number of Unarmed Strikes equal to your Dexterity with Advantage. You must make an attack roll for every strike. 

Technique: Monstrous Build: You automatically succeed on any Strength-Related check.

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