Base Class: Artificer
An Alchemist is an expert at combining reagents to produce mystical effects. Alchemists use their creations to give life and to leech it away. Alchemy is the oldest of artificer traditions, and its versatility has long been valued during times of war and peace.
Tool Proficiencies
When you adopt this specialization at 3rd level, you gain proficiency with alchemist's supplies. If you already have this proficiency, you gain proficiency with one other type of artisan's tools of your choice.
Experimental Elixir
Beginning at 3rd level, you can spend a long rest to make a number of vials of a particular potion a number of times equal to your intelligence score (minimum of 1), but you must have ingredients necessary according to your DM to make each potion.
Chugger
At 5th level, you've developed masterful command of administering magical chemicals, to use any magic item you have created and requires an action to drink or administer, you now only need a bonus action.
Alchemical Savant
At 9th level, you have become so used to hanging around chemicals that you gain resistance to poison and acid damage.
Alchemical Mastery
At 15th level, you have mastered artifice so much you can now create your experimental elixirs at will. You can now make one my simply touching an empty vial, and do this a number of times per day equal to your intelligence modifier (minimum of once)
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7/31/2026 1:07:26 AM
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