Fighter
Base Class: Fighter

you are the champion, my freind

Crit funny

critical hit on a roll of 19 or 20.

AFT certified

Starting at 7th level, you can add your proficiency bonus to any Strength, Dexterity, or Constitution check you make that doesn’t already use your proficiency bonus.

In addition, when you make a running long jump, the distance you can cover increases by a number of feet equal to your Strength modifier.

Tae kwan leep

choose a second and third option from the Fighting Style class feature.

Defense

While you are wearing armor, you gain a +2 bonus to AC.

Great Weapon Fighting

When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.

Protection

When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.

Two-Weapon Fighting

When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.

Unarmed Fighting

Your unarmed strikes can deal bludgeoning damage equal to 1d6 + your Strength modifier on a hit. If you aren’t wielding any weapons or a shield when you make the attack roll, the d6 becomes a d8.

At the start of each of your turns, you can deal 1d4 bludgeoning damage to one creature grappled by you.

Crit funnier

critical hit on a roll of 18–20 and gain advantage on the next attack

survivalist

you gain regeneration of 1d4+CON modifier per turn

Comments

Posts Quoted:
Reply
Clear All Quotes