Monk
Base Class: Monk

This subclass comes from the queen of Fairies who openned a dojo where all students recive a drop from the fountain of life 

when you get this subclass at level 3 you gain the ability called Snatch when you attack either using an action or a bonus action you use your ki points to steal your enemies stats points. The way to steal stats points is by using your ki points, you can steal any number of stat points and you can alocate those stat point to any stat you want to a maximum of 30. the way to resist the stealling stat point is with a constitution saving throw equal to 8 + wisdom modifier + proficiency bonus. using 1 ki point equals to 1 stat point, 2 ki points equals to 2 stat points, at latter levels you will be able to use more ki points at a time to steal more stats points faster your stats points go back to their original after 10 minutes

At level 6 you can use 3 ki point equals to 3 stat point, 4 ki points equals to 4 stat points.

At level 11 you can use 5 ki point equals to 5 stat point, 6 ki points equals to 6 stat points.

At level 17 you can use 7 ki point equals to 7 stat point, 8 ki points equals to 8 stat points.

 

At level 6 you have gained the ability to have a hunters feast. As an action, you extend your hands out and spend all of you ki points to steal 1 stat point from every creature around your character without a saving throw and in a radius of 60 feet and add it to your own stats to a maximum of 30. These stat points last for 1 minute, after which your ability scores return to normal. After your ability scores return to normal a wave of lethargy washes through you and you can't move or take actions for a number of rounds equal to the number of creatures you stole from.

Snatch Improvement At level 6 you have learned how to recover a small amount of ki points when you fail to steal stats from a creature. When a creature succeeds on a saving throw against your Snatch ability, you regain a number of ki points equal to half the amount you spent rounded up.

 

at level 11 you have gainned the ability of the Immortal at this level at the beginning of every round at your turn you regain 5 hp and you can't die from old age. (passive)

 

at level 17 you gain the ability called Adaptation (passive) when you steal stat points from your snatch they revert back to their original after a long rest.

 

Snacth

when you get this subclass at level 3 you gain the ability called Snatch when you attack either using an action or a bonus action you use your ki points to steal your enemies stats points. The way to steal stats points is by using your ki points, you can steal any number of stat points and you can alocate those stat point to any stat you want to a maximum of 30. the way to resist the stealling stat point is with a constitution saving throw equal to 8 + wisdom modifier + proficiency bonus. using 1 ki point equals to 1 stat point, 2 ki points equals to 2 stat points, at latter levels you will be able to use more ki points at a time to steal more stats points faster your stats points go back to their original after 10 minutes

At level 6 you can use 3 ki point equals to 3 stat point, 4 ki points equals to 4 stat points.

At level 11 you can use 5 ki point equals to 5 stat point, 6 ki points equals to 6 stat points.

At level 17 you can use 7 ki point equals to 7 stat point, 8 ki points equals to 8 stat points.

Hunter's Feast

At level 6 you have gained the ability to have a hunters feast. As an action, you extend your hands out and spend all of you ki points to steal 1 stat point from every creature around your character without a saving throw and in a radius of 60 feet and add it to your own stats to a maximum of 30. These stat points last for 1 minute, after which your ability scores return to normal. After your ability scores return to normal a wave of lethargy washes through you and you can't move or take actions for a number of rounds equal to the number of creatures you stole from.

Snatch Improvement At level 6 you have learned how to recover a small amount of ki points when you fail to steal stats from a creature. When a creature succeeds on a saving throw against your Snatch ability, you regain a number of ki points equal to half the amount you spent rounded up.

Immortal

at level 11 you have gainned the ability of the Immortal at this level at the beginning of every round at your turn you regain 5 hp and you can't die from old age. (passive)

Adaptation

at level 17 you gain the ability called Adaptation (passive) when you steal stat points from your snatch they revert back to their original after a long rest.

Previous Versions

Name Date Modified Views Adds Version Actions
9/9/2026 2:15:44 AM
2
0
1
Coming Soon
9/9/2026 2:52:27 AM
4
0
--
Coming Soon
9/9/2026 2:56:00 AM
3
0
--
Coming Soon
9/9/2026 3:58:05 AM
8
0
--
Coming Soon
9/9/2026 4:03:36 AM
3
0
--
Coming Soon
9/9/2026 4:05:00 AM
3
0
--
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes