Base Class: Wizard
Battlemages specialize in both weaponry and magic, combining blade and spell to deadly effect.
Features by Level:
- Level 3: Arcane Combatant, Spellstrike
- Level 6: Advanced Spellstrike
- Level 10: Improved Arcane Blade
- Level 14: Mythical Spellstrike
Level 3: Arcane Combatant
You gain proficiency in Martial Weapons and Light Armor. In addition, after each long rest, choose one weapon in your possession. That weapon becomes your Arcane Blade. An Arcane Blade weapon uses your Intelligence for damage and attack rolls and can change its damage type to Force damage. It can also be used as an Arcane Focus.
Level 3: Spellstrike
When you make a melee weapon attack, you can immediately after cast a damage-dealing cantrip or 1st level spell that requires an attack roll as a bonus action against the same target.
Level 6: Advanced Spellstrike
When you use your Spellstrike feature, you can cast a 2nd level spell instead of a cantrip or 1st level spell. In addition, you can choose to cast a spell that deals damage but requires a saving throw instead of an attack roll, however it only affects the target of the initial weapon attack.
Level 10: Improved Arcane Blade
Your Arcane Blade has a +1 bonus to damage and attack rolls. In addition, your Arcane Blade can deal Acid, Cold, Fire, Lightning, Poison, or Thunder damage instead of its normal damage or Force.
Level 14: Mythical Spellstrike
When you make a Spellstrike and both the weapon and spell hits, you can cast an additional cantrip without any action. In addition, you can cast a 3rd or 4th level spell as part of a Spellstrike.
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