Paladin
Base Class: Paladin

Oath of the Forge paladins binds a paladin to the Forge of Creation. This is believed to be the source of the Primordial Flame. These paladins are master artisans when it comes to crafting armor and weaponry, and are incredibly diligent workers. These paladins will always put their all into their creations, and benefitting the world with said creations. The most powerful among them can tap directly into the power of the Forge of Creation, making them a terrifying foe. 

These Paladins share the following tenets:

  • Forge a path ahead
  • Refine your skills so that you may mold a better future. 
  • Dismantle all that seek to harm those in need

Level 3: Oath of the Forge Spells

The magic of your oath ensures you always have certain spells ready; when you reach a Paladin level specified in the Oath of The Forge Spells table, you thereafter always have the listed spells prepared.

Oath of The Forge Spells
Paladin Level Spells
3 Searing Smite, Burning Hands
5 Heat Metal, Flame Blade
9 Fireball, Glyph of Warding
13 Fire Shield, Fabricate
17 Conjure Elemental, Creation

Level 3: Forge's Protection

As a bonus action, you can expend one use of Channel Divinity to enhance either your armor, or your allies armor. For 1 hour or until you use this feature again, you add +1 to the armor class of whoever it is used on. 

Level 3: Living Forge

You gain proficiency with smith's tools if you do not already have it, and expertise if you already do. You also gain proficiency in the arcana skill. 

By using expending a use of your channel divinity, you may smelt raw materials that you possess into their refined form, or smelt down an item into raw materials. 

The cost of crafting items for you is reduced by 1/4, The time required to craft an item is reduced to 4 hours a day, and you can craft in any location. 

 

Level 7: Aura of Smelting

You and your allies are immune to conditions that result from a foreign material entering the body, such as poisons, while within your aura of protection. If an ally suffering from one of these effects enters the aura, that condition has no effect on that ally while there. Hostile creatures within this aura take fire damage equal to half of your paladin level. 

Level 15: Blast Furnace

Each time you hit an enemy with a melee weapon attack or an unarmed strike, a burst of immensely hot flames will shoot out at the target. These flames deal 3d6 fire damage. 

Immunity to fire damage is treated as resistance and resistance as none

Additionally, you are resistant to fire damage, and hostile creatures that hit you will take fire damage equal to your proficiency bonus plus your charisma modifier. 

Level 20: Furnace of Creation

As a Bonus Action, you channel the power of the furnace of creation into yourself, granting the benefits below for 10 minutes or until you end them (no action required). Once you use this feature, you can’t use it again until you finish a Long Rest. You can also restore your use of it by expending a level 5 spell slot (no action required). 

Cleansing Flame. Whenever an allied creature starts its turn in the aura, that creature is cured of any ailments it currently has, and all curses are lifted. 

Fire Damage. Whenever you hit an enemy with your divine smite, it will take an additional amount of fire damage equal to half the radiant damage done. 

Immolation by The Forge of Creation. The aura is filled with unimaginable heat. Whenever a hostile creature starts its turn in the aura, that creature takes fire damage equal to your Paladin level plus your Proficiency Bonus. 

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