Base Class: Fighter
The Toxophilite can shoot and move with Olympian level skill, with a bow in hand they may be the most dangerous and stunning force on the battlefield
Level 3: Archer's Blessing
When you gain this subclass you gain a bonus to ranged damage and attack rolls equal to half of your proficiency bonus rounded up.
Level 7: Grappling Shot
With your perfect accuracy you can fire a grappling shot. When this is shot and hits a wall it makes a number of feet of climbable rope up to 70 feet. If this hits a creature, the creature must make a Strength Saving Throw equal to your 8 + Your Dexterity Modifier + Proficiency Bonus, if they fail they become restrained, they may use an action to try and escape the restrained condition.
Level 10: Mobility Training
You no longer need to use any movement to get up from prone, Also prone no longer incurs any movement penalties.
Level 15: Perfect Shot
You have advantage on any ranged attacks as long as you are 100ft away from the creature you are shooting.
Level 18: Headshot
When you fire a projectile you can choose it to be a headshot, When this is chosen you deal 5d10 of the weapons damage type and if the creatures gets dropped to 0 they instantly die.
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