Bard
Base Class: Bard

Dance as conduit for magic is a natural fit for bardic magic. Like music, dance has been a form of expression throughout human history, with traditional dances being connective tissue between generations. The development of dance techniques shares much in common with learning fighting styles, with the body being put through rigorous training to gain muscle memory. 

Level 3: Dazzling Footwork

You've Got the Moves

With the Dance Virtuoso benefit, you gain an Advantage on any Charisma(Performance) check you make that involves you dancing. College of Dance Bards could use this feature to create distractions while their party focuses on a task, but it could also come in handy during a gala or event.

Release Your Inhibitions

College of Dance Bards gain a boost to your Unarmored Defense, giving you a base Armor Class of 10 plus your Dexterity and Charisma modifiers.

Feel the Beat, Deliver the Beatdown

You're also granted a new benefit to your Bardic Inspiration in combat with Agile Strikes, allowing you to deliver an extra Unarmed Strike whenever you spend a use of Bardic Inspiration as part of an action, Bonus Action, or Reaction.

Tandem Footwork

Help yourself and your allies get off on the right foot when it comes time to roll initiative. As long as you don't have the Incapacitated condition when you roll initiative, you can expend one Bardic Inspiration die to grant yourself and each ally within 30 feet of you who can see or hear you all gain a bonus initiative equal to the number rolled. 

Level 14: Leading Evasion

Whenever you have to make a Dexterity saving throw to take only half damage, and you are not incapacitated, you take no damage on a successful roll. If you fail the roll, you take only half damage.

if any creatures within 5 feet of you are making the same Dexterity saving throw, you can also choose to let them share in this benefit as well.

My College Of Evil Dancing And Stuff Image