Base Class: Monk
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Chaos strikes
whenever you land a melee attack, roll a D8, you deal that damage type instead
1. Fire
2. Cold
3. Psychic
4. Force
5. Thunder
6. Lightning
7. Acid
8. Heals instead
You become resistant to the last damage type you rolled
The creature you hit becomes vulnerable to that damage type next round
Spiral Flurry
When you chose to do a flurry of blows, you may Spend 1 additional Ki to instead roll 1d4 and make that many additional attacks instead
Chaos Spear
3 ki cost, 10 foot thick beam, 100 foot range, Ki DC, roll the same D8 for damage type, deals twice (Prof bonus) D8s of that damage
Chaos Shriek
Let out a wailing shriek in a 60 ft radius around you to deal 3d12 force and psychic damage to everyone in range
Chaos fist
When you make an unarmed strike, you may roll the damage dice again and add an additional amount of damage of a random type
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