Fighter
Base Class: Fighter

A warrior who has been imbued by draconic magic, the Scaled Knight demonstrates enhanced physical strength and resistance, as well as elemental mastery in order to lay waste to their enemies. Some Scaled Knights must spend many years learning under a dragon on how to incorporate draconic magics into their martial mastery. Many of those who learn under dragons, create knightly orders that control who is and is not worthy of becoming a Scaled Knight. Others are lucky to have an ancestry of draconic blood

Elemental Fury

3rd-level Scaled Knight feature

At 3rd level, you choose one type of dragon as your elemental type, you gain resistance to the chosen type. At the start of each of your turns, you may choose to activate your Elemental Fury. If you do choose one:

  • Torrent of Elements: Until the start of your next turn, you may replace on of your attacks with a torrent of elemental magic. Each creature in a 60 foot cone makes a dexterity saving throw taking 3d6 of your elemental damage type on a failed save, or half as much damage on a successful one. The damage increases when you reach 5th level (6d6), 11th level (9d6), and 17th level (12d6).
  • Imbued Strikes: Until the start of your next turn, you may add 1d6 damage of your chosen type to each of your attacks. The damage increases when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).

Torrent of Elements DC: 8 + your proficiency bonus + your Constitution modifier.

At the start of your turn, if your Elemental Fury is expended roll a d6, on a 5 or a 6 recharge this ability.

Black

Your Elemental Fury type is Acid.

Blue

Your Elemental Fury type is lightning.

Green

Your Elemental Fury type is poison.

Red

Your Elemental Fury type is fire.

White

Your Elemental Fury type is cold.

Draconic Resiliance

3rd-level Scaled Knight feature

Starting at 3rd level, The dragons blood flowing through you greatly increases your resilience. Your hitpoint maximum increases by 1 per level in Fighter, Additionally, When you aren’t wearing armor, your AC equals 13 + your Dexterity modifier.

Frightful Presence

7th-level Scaled Knight feature

Your draconic physiology makes you more compelling and terrifying at the same time. Starting at 3rd level you may add your Constitution modifier to all charisma checks. When you use an Action Surge, each creature of your choice that is within 60 ft. of you and aware of your presence must succeed on a Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Frightful Presence DC: 8 + your proficiency bonus + your Constitution modifier.

Dragons Blood

10th-level Scaled Knight feature

Starting at 10th level, you gain immunity to your chosen dragon elemental type. Whenever a creature within 5 feet of you damages you, they take 3d6 of your chosen dragon elemental damage. Additionally your Elemental Fury feature now recharges on a roll of 4 in addition to 5 and 6. 

Legendary Resistance

15th-level Scaled Knight feature

Your intense study of dragons and training have allowed you to more easily resist physical and magical threats. Starting at 15th level, when you use your Indomitable feature, instead of re-rolling the saving throw, you may choose to succeed on it.

Lord of Scales

18th-level Scaled Knight feature

You no longer need to recharge your elemental fury ability. Additionally, creatures who are resistant or immune to your chosen dragon elemental type lose those resistances and immunities when taking damage from your Elemental Fury feature.

Previous Versions

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10/17/2026 9:18:25 PM
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