Monk
Base Class: Monk

In a world where chaos and misery wait around every corner those trained in the Way of the Flurrying Foot know that to survive, striking faster than lightning itself is an incredibly useful talent. The Way of the Flurrying Foot focusses primarily on the art of speed and movement, allowing those trained in the tradition to out maneuver their foes with a graceful yet terrifying velocity.

Lightning Strike

Starting when you choose this tradition at 3rd level, you can deliver an unnarmed strike which deals an extra 1d4 lightning damage to any target who is within half of your movement speed as an action for 1 ki point.

Feet of Force

At 6th level, you gain the ability to strike someone as part of your movement. At the cost of 10 foot of movement you may deal an empowered kick which deals 1d6 force damage. You can spend 1 ki point knock the target back by 5ft. You may spend additional ki points to knock the target back by an additional 5ft per ki point.

Thunderous Speed

Beginning at 11th level, you move with such speed that you do not invoke attacks of opportunity and you deal 1d4 thunder damage to any enemy within 5ft of your starting position when you move a distance of 20 feet or more. You also gain a +1 to AC. You may also add 1d8 to your initiative roll for 1 ki point.

Ki Velocity

At 17th level, as an action, you gain the ability to move so quickly you appear to occupy multiple locations simultaneously. You may choose up to three locations each must be within range of your movement speed. Copies of yourself appear in these locations as you move so quickly that you can be seen where you once were aswell as where you are, all three "mirages" and yourself appear blurred and endlessly shifting. You gain a +5 to your AC while this affect is active. You and all 3 mirages count as one character, sharing all stats. The Mirages cannot be more than your movement speed away from each other or you. All 4 of you have one set of movement speed, action and bonus action between you, you effectively act as one character occupying multiple spaces. This means one of you may move, another attack, and another use a bonus actio, but you cannot do anymore than you would be able to do normally. 

This affect lasts up to a minute or until you take damage equal to 20 +proficiency +dexterity modifier. You may also cancel this affect as a bonus action. You can use this once every short rest.

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