Base Class: Paladin
Broken oaths
Consecration, reverence. These words meant something once, but their meaning dimmed as the gods you deeply revered proved themselves to be just as fallible as mortals. As a paladin, wandering around confronting evil The oaths has been broken, and with them, your spirit.
Heroic leap
As a feature, your character can sprout celestial wings so the character can jump the movement distance to either aid a friend and add 10 feet of movement, or perform a smash and do 1d4 damage 5 feet around the point of impact. As a penalty for damage, if your character jumps under respective movement distance, you use all the available movement for your character.
Words of inspiration
Give all allies within 10 feet 1d6 inspiration for ability checks, attack rolls and saving throws within 2 turns in combat or 5 minutes.
Virtuous essence
At level 15 your paladin has the ability to imbues himself with virtuous energy that gives immunity to physical damage and doubles movement speed. Also you can add 1d8 radiant damage
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