Base Class: Fighter
A Magic Brawler aims to circulate mana through their body creating a circuit that loops endlessly while absorbing more and more mana from their surroundings. By Increasing their capacity of mana and output of mana, they can create the phenomenon of physical attacks that deal magic damage.
Once you have adopted this class, you will journey on the road to IMMORTALITY!
Mana Circulation
You gain this ability at the 3rd level.
Add d20 at the start of a battle and add this value as a separate amount of health that gets used first. If the damage received exceeds the amount of health of the shield, the shield vanishes without affecting the character's health.
Implosion
Starting at 7th level, you gain the ability to pull all enemies with 15ft right next to you.
d20 to decide number of enemies affected.
upon reaching 10th level, the minimum number of enemies affected is 6 and all affected enemies receive 1 damage.
Clouds in The Wind
As you reach 10th Level, you become as swift as the clouds in the sky.
Gain access to Whirlwind Punch, where you punch 3 times dealing 3d8 of damage.
Ogre's Toughness
At 15th Level, you gain immunity to damage from Bludgeoning, Piercing, and Slashing from Nonmagical Weapons.
Nirvana
Upon reaching 18th level, you gain access to Explosion(Spell)
As your body and mind achieve unity and balance, you release all the mana accumulated within your body.
- Deal 2d8 as Magic Damage to all enemies within 30ft.
- If skill Implosion(Spell) is used beforehand, enemies become stunned for 1 turn.
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