Base Class: Bard
Bards of the College of ventriloquism meticulously plan there performances, every note, gesture and word scripted before hand to ensure it is a display of order and harmony, this tie to order allows them to resonate with and draw power from Clockwork Nirvana of Mechanus. Using puppets to represent how the order of fate controls all our actions there performances can be given without there face ever being known. This tie to the Clockwork Nirvana of Mechanus causes some to mistake them for a warlock but it is a tie to what the plane itself represents and not the deity who presides over it.
Bonus proficiencys.
At level 3 you gain proficiency with tinkerers tools as well as gain the ability to read and speak Modron
Pact of puppet
At 3rd level you gain the ability to summon a modron to serve as a puppet under your control. As an action you can summon a modron from the Clockwork Nirvana of Mechanus, this modron takes no actions by itself and istead you must use your action to control it, you can do this a number of times equal to your charisma modifier (minimum of 1) you regain all uses at a long rest. So long as your modron is within 120ft you can use your action to make it take any action it normally could as well as being able to use the modrons movent at any point on your turn aswell as your own. This modron can be a CR up to your bard level divided by 8 rounded down and it has your senses in place of its own. At level 5 you can use your modron to deliver touch spells as part of the casting action.
Threw mine eyes
At level 6 as a bonus action you can chose to view the world threw your modrons eyes, while threw mine eyes is active you suffer from the blinded condition. You can end threw mine eyes as a bonus action
Sight of order
At lv 14 As a bonus action you can gain True sight 120ft for 1 minute. You regain the ability to do this at the end of a short or long rest.
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