Paladin
Base Class: Paladin

“Evil is Evil. Lesser, greater, middling… Makes no difference. The degree is arbitary. The definition’s blurred. If I’m to choose between one evil and another… I’d rather not choose at all.”

Channel Divinity

Abjure Enemy. As an action, you present your holy symbol and speak a prayer of denunciation, using your Channel Divinity. Choose one creature within 60 feet of you that you can see. That creature must make a Wisdom saving throw, unless it is immune to being frightened. Fiends and undead have disadvantage on this saving throw.On a failed save, the creature is frightened for 1 minute or until it takes any damage. While frightened, the creature's speed is 0, and it can't benefit from any bonus to its speed.On a successful save, the creature's speed is halved for 1 minute or until the creature takes any damage.

Vow of Enmity. As a bonus action, you can utter a vow of enmity against a creature you can see within 10 feet of you, using your Channel Divinity. You gain advantage on attack rolls against the creature for 1 minute or until it drops to 0 hit points or falls unconscious.

Oath Spells

You gain oath spells at the paladin levels listed.

Oath of Devotion Spells

No Let Go

When you hit a creature with a Opt. attack you move half of your walking speed

Spirit of Revenge

When you are making avantaged rolls againts a creature and take dmg from that creature you make an opt. attack to that creature

Wings of a Revenger

When you reach level 20 you can spourt your wings from your back
You have a flying speed of 60ft
When a creature sees you for first time must succsess a wisdom saving throw or become frightened of you for 1min
You have advantage on attack rolls against frightened creatures
This state lasts 1 hour

Previous Versions

Name Date Modified Views Adds Version Actions
11/14/2019 6:22:40 PM
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v1
Coming Soon

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