Base Class: Paladin
A Paladin who breaks his oath of conquest with the archdevil Bel, warlord of Avernus. Being stripped of their powers by Bel and rebuked by any divine beings they are left without purpose, wandering the realms looking for a new cause. Filled with residual power from the dark pact but with a new light burning in them.
Often they attempt to regain a connection with a divine ideal, and recover a sense of justice and virtue. Taking an Oath of Retribution they seek to punish and gain recompense from their abuser.
Oath of Retribution Spells
An Oath of Retribution paladin gains the following spells at the paladin levels listed.
| Paladin Level | Spells |
|---|---|
| 3rd | inflict wounds, shield |
| 5th | blur, misty step |
| 9th | haste, spirit guardians |
| 13th | guardian of faith, phantasmal killer |
| 17th | flame strike, hallow |
Channel Divinity
A Oath of Retribution paladin of 3rd level or higher gains the following two Channel Divinity options.
Divine Storm. As an action, each creature of your choice that can see you within 30 feet must make a Dexterity saving throw. On a failed save, the target is knocked prone and takes 1d6 force damage.
Avenging Retribution. As an reaction, the paladin channels the darkest emotions and focuses them into a burst of magical power. You can utter a vow of retribution against a creature you can see within 10 feet of you, using your Channel Divinity. The target must make a Wisdom saving throw. On a failed attempt your melee attacks against it deal an additional 1d8 force damage for 1 minute.
Aura of Retribution
Starting at 7th level, the paladin gains a bonus to melee weapon damage rolls equal to the paladin’s Charisma modifier (minimum of +1). A creature can benefit from this feature from only one paladin at a time. As well as that when a creature within your 10ft aura is reduced to 0 hit point, that creature can make a single melee weapon attack as a reaction before being demeed Unconscious, this cannot be used if you are killed outright.
At 18th level, the range of this aura increases to 30 feet.
Extract Recompense
At level 15 you may use your reaction to deal 2d10 damage to a creature that has just damaged you or an ally within melee range. As well as this the paladin gains resistance to bludgeoning, piercing, and slashing damage from non-magical weapons.
Divine Reckoning
At 20th level, you gain the ability to harness extraordinary avenging wrath . As an action, you can magically become an avatar of retribution, gaining the following benefits for 1 minute:
- You have resistance to all damage.
- When you take the Attack action on your turn, you can make one additional attack as part of that action.
- When a creature makes an attack within 30ft, you can use your reaction to make a melee weapon attack against that creature if it is within range, the attack has advantage.
- Your melee weapon attacks deal an additional 1d8 force damage.
Once you use this feature, you can’t use it again until you finish a long rest.
Previous Versions
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11/19/2019 11:00:32 AM
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