Base Class: Barbarian
Blood. Red. Anger. Rage. These forces drive Barbarians of this primal path. The thrill of being showered in blood is exhilarating. Whose blood it is doesn’t matter. Blood is a protector of all things, but even more so to these barbarians, as they have found out how to harness blood and use it as a weapon.
Blood Well
At 3rd level, you learn to use your blood as a weapon after being attacked. Whenever you are in a rage and take damage from an enemy, you may choose to make a Constitution saving throw, DC 15 or damage taken, whichever is higher. If you succeed, the amount of damage done to you is added to your blood well. If you have resistance to the damage source, add points to your blood well before applying resistance, equal to the full amount of damage. Any time you deal damage, you may deplete blood stored in your blood well less than or equal to your level to do an extra amount of damage equal to the amount of blood you depleted.
Life essence
At 6th level, the blood of your enemies and you fuels your rage. when you attack an enemy, you may spend points from your blood well equal to your level plus your CON mod (minimum 1) to heal for that much, as well as half of the damage you did to the enemy. You may do this a number of times equal to your CON mod (minimum 1) per short rest.
Blood Ward
Starting at 10th level, you know how to call upon your blood to protect you from harm. As an action, you may spend blood from your blood well to gain that many temporary hit points, with a maximum of twice your level.
Vessel of Blood
At 14th level, finding yourself unconscious, the rush of blood can put you back on your feet. If you drop to 0 hit points, you may choose to activate your blood well to restore your HP by all of the amount stored in your blood well, depleting the rest of your well. You may use this only once per long rest.
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