Fighter
Base Class: Fighter

A a soldier who believes the best offence is a good defence and uses their mighty shield to protect what they love. 

Shield throw

When you choose this archetype at level 3 you gain the ability to throw your shield. You can use any shield as a melee weapon with the thrown property dealing 1d8 bludgeoning damage your shield's thrown range is 40/90ft.

Indestructible shield

At 7th level you learn to forge an improved shield. You gain a shield that adds +1 to your ac on top of the normal amount for a shield and your shield counts as a magical weapon for the purpose of overcoming resistances. If you loose this shield you can spend 2 hours an 25gp to forge a new one. 

Shield defender

At level 10 you gain the ability to throw your shield as a reaction, which you can take when another creature within 30ft of you is being attacked to give that creature +5ac. 

Ricochet attack

At 15th level you learn to throw your shield in such a way that it bounces of of creatures and objects. If you hit a creature with your shield you can choose another target within 30 ft of the origional and make a separate attack for it, your shield then bounces back to you. Alternatively if you miss a target with your shield you can attack them again your shield will then bounce back to you. You can use this feature once per turn. 

Attack with defense

At level 18 when you or a creature you use your shield defense ability on are attacked the attacker takes your current ac in bludgeoning damage. 

Previous Versions

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