Monk
Base Class: Monk

When you choose this tradition at 3 level, you gain the ability to channel your inner power to manifest your own body into an instrument of Divine Justice, devoid of any holy patron.

Judge of the Gods

When you choose this tradition at 3rd level you gain proficiency with the Religion skill, if you do not already have it.

Judge

Starting when you choose this tradition at 3rd level, you can see into the hearts of those around you. As an action, you may spend 1 Ki to target a single creature within 120ft.  The target must make a Wisdom saving throw, or they reveal their true nature and alignment.

Sentence

At 6th level, you gain the ability to sentence your foes.  When you hit an opponent with an unarmed strike or monk weapon, you may spend 2 Ki points to deal 1d10 Radiant damage and a sound of a large bell or gong rings out at a range of 300 feet.  This damage increases to 2d10 at 11th level and 3d10 at 17th level.

The Court

Beginning at 11th level, you can submit a final sentence to a defeated foe.  Once per long rest when you have slain a Judged evil creature, you may cast Hallow as an action.  You may not choose Darkness as one of the effects of this spell.

Execute

At 17th level, you gain the ability to execute final judgement on evil. When you spend Ki to hit with an unarmed strike or monk weapon, and you score a critical hit on a Judged target, you may spend an additional 4 Ki to execute that target.  The target must make a Wisdom saving throw (DC {{savedc:wis}}), or die.

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